Medieval Gotham world illustration - Fantasy theme
Fantasy

Medieval Gotham

C
Cbreeze

Welcome to Gotham City, a town plagued by villains, vigilantes, and strange happenings.

Played9 times
Cloned1 times
Created
178 days ago
Last Updated
82 days ago
VisibilityPublic
Man-Bat
CR 5Medium Beast
Man-Bat
HP Range75 - 90 (Avg: 83)
AC15
XP1800

Description

The Man-bat is a towering figure reminiscent of a massive humanoid bat. They soar through the night skies and dwell in dark caves, using their keen senses to locate prey and protect their territory. Known for their aggressive nature and feral instincts, they are fierce guardians of the secrets hidden in the shadows.

Details
SizeMedium
TypeBeast
CR5
XP1800
Languagesnone
Defenses
Armor Class15
HP Range75 - 90 (Avg: 83)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.

Screech

The Batfolk Brute emits a terrifying screech. Each creature within 30 feet that can hear it must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Wing Attack (Recharge 5–6)

The Batfolk Brute beats its wings. Each creature within 10 feet of it must succeed on a DC 15 Dexterity saving throw or take 10 (3d6) bludgeoning damage and be knocked prone. The Batfolk Brute can then fly up to half its flying speed.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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