The dark world of the Dragon Age series. Set on the continent of Thedas
Played | 206 times |
Cloned | 37 times |
Created | 350 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Description
Ogres are the massive, brutish shock troopers of the darkspawn horde. Dwarfing their darkspawn brethren, ogres attack opponents with brute force and monumental strength, acting as living siege weapons Fortunately, ogres are a rare sight on the surface, with a maximum of a hundred accompanying the darkspawn horde during blights. They are even uncommon in the Deep Roads, where they are sometimes observed hunting alone or in small groups with Hurlocks and Genlocks
Size | Large |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | Common, Giant |
Armor Class | 11 |
HP Range | 28 - 91 (Avg: 60) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Grab
Forgoes an attack to instead grapple someone in their hand (Escape DC 15 strength check)
Greatclub
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Hands
Melee Unarmed Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.