Fantasy
Set in the world of naruto, 3 man squads of ninja go out on missions for their village.
Author's Note: The world of Naruto is set in a fictional, elemental-themed landscape divided into several nations, each led by powerful shinobi (ninja) villages. These villages are governed by Kage, the strongest ninja in the land, and are central to the political and military structure of the nations. The world blends mystical elements like ninjutsu, genjutsu, and taijutsu—techniques derived from chakra (a form of energy)—with martial arts and strategy. Themes of loyalty, rivalry, personal growth, and the constant struggle between peace and conflict shape the history and relationships within this ninja world.
Played | 40 times |
Cloned | 7 times |
Created | 101 days ago |
Last Updated | Yesterday |
Visibility | Public |
Wand of Enemy Detection
gear
Details
Type | Gear |
Category | Wand |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0 Gold Pieces |
Description
This wand has 7 charges. While holding it, you can use an action and expend 1 charge to speak its command word. For the next minute, you know the direction of the nearest creature hostile to you within 60 feet, but not its distance from you. The wand can sense the presence of hostile creatures that are ethereal, invisible, disguised, or hidden, as well as those in plain sight. The effect ends if you stop holding the wand. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.