Naruto Adventure world illustration - Fantasy theme
Fantasy

Naruto Adventure

t
trentonhogan

Set in the world of naruto, 3 man squads of ninja go out on missions for their village.


Author's Note: The world of Naruto is set in a fictional, elemental-themed landscape divided into several nations, each led by powerful shinobi (ninja) villages. These villages are governed by Kage, the strongest ninja in the land, and are central to the political and military structure of the nations. The world blends mystical elements like ninjutsu, genjutsu, and taijutsu—techniques derived from chakra (a form of energy)—with martial arts and strategy. Themes of loyalty, rivalry, personal growth, and the constant struggle between peace and conflict shape the history and relationships within this ninja world.
Played103 times
Cloned14 times
Created
213 days ago
Last Updated
100 days ago
VisibilityPublic
Wand of Fear
RareGear (Wand)
Wand of Fear
Weight1.00 lb.

Description

This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. ***Command.*** While holding the wand, you can use an action to expend 1 charge and command another creature to flee or grovel, as with the command spell (save DC 15). ***Cone of Fear.*** While holding the wand, you can use an action to expend 2 charges, causing the wand's tip to emit a 60-foot cone of amber light. Each creature in the cone must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. While it is frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.

Details
TypeGear
CategoryWand
RarityRare
Weight1.00 lb.
Cost0 Gold Pieces
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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