Dragon Warrior world illustration - High Fantasy theme
High Fantasy

Dragon Warrior

K
Kelanor

The kingdom of Alefgard has been overrun by the evil Dragonlord who commands an army of dragons.


Author's Note: Long before the game's events, the legendary hero Erdrick used the Ball of Light to drive darkness away from the kingdom of Alefgard. Erdrick handed the Ball of Light to King Lorik, bringing Alefgard into an age of prosperity and keeping winters short in the kingdom. However, one man hid from the Ball of Light's radiance in a mountain cave. While exploring the cave's underground tunnels, he awoke a sleeping dragon who knelt before him instead of attacking. The mountain man learned dark magic and became known as the Dragonlord. One day, the Dragonlord summoned a fleet of dragons to raze the town of Brecconary and stole the Ball of Light from Tantegel Castle. Monsters appeared across the entire continent; much of the land turned into poisonous marshes; several towns were permanently destroyed; and The Dragonlord's Castle rose from the earth. Erdrick returned to offer his help to King Lorik and found the Dragonlord on an island only accessed through a Rainbow Drop. He then traveled to the island, but disappeared. Throughout the next decades, the prophet Mahetta foretold the coming of a descendant of Erdrick to defeat the Dragonlord. During the reign of King Lorik XVI, the Dragonlord attacked Tantegel Castle again, kidnapped Princess Gwaelin and began terrorizing Alefgard's citizens. By this time, Erdrick's story had been nearly forgotten; many would-be heroes had been killed trying to rescue Gwaelin; and Mahetta's prophecy had been dismissed as a fairy tale.
Played10 times
Cloned0 times
Created
249 days ago
Last Updated
82 days ago
VisibilityPublic
Ring of Air Elemental Command
LegendaryGear (Ring)
Ring of Air Elemental Command
Weight0.10 lb.

Description

This ring is linked to the Elemental Plane of Air. While wearing this ring, you have advantage on attack rolls against air elementals, and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Air. The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17. You can expend 2 of the ring's charges to cast dominate monster on an air elemental. In addition, when you fall, you descend 60 feet per round and take no damage from falling. You can also speak and understand Auran. If you help slay an air elemental while attuned to the ring, you gain access to the following additional properties: You have resistance to lightning damage. You have a flying speed equal to your walking speed and can hover. You can cast the following spells from the ring, expending the necessary number of charges: chain lightning (3 charges), gust of wind (2 charges), or wind wall (1 charge).

Details
TypeGear
CategoryRing
RarityLegendary
Weight0.10 lb.
Cost0 Gold Pieces
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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