Dragon Warrior world illustration - High Fantasy theme
High Fantasy

Dragon Warrior

K
Kelanor

The kingdom of Alefgard has been overrun by the evil Dragonlord who commands an army of dragons.


Author's Note: Long before the game's events, the legendary hero Erdrick used the Ball of Light to drive darkness away from the kingdom of Alefgard. Erdrick handed the Ball of Light to King Lorik, bringing Alefgard into an age of prosperity and keeping winters short in the kingdom. However, one man hid from the Ball of Light's radiance in a mountain cave. While exploring the cave's underground tunnels, he awoke a sleeping dragon who knelt before him instead of attacking. The mountain man learned dark magic and became known as the Dragonlord. One day, the Dragonlord summoned a fleet of dragons to raze the town of Brecconary and stole the Ball of Light from Tantegel Castle. Monsters appeared across the entire continent; much of the land turned into poisonous marshes; several towns were permanently destroyed; and The Dragonlord's Castle rose from the earth. Erdrick returned to offer his help to King Lorik and found the Dragonlord on an island only accessed through a Rainbow Drop. He then traveled to the island, but disappeared. Throughout the next decades, the prophet Mahetta foretold the coming of a descendant of Erdrick to defeat the Dragonlord. During the reign of King Lorik XVI, the Dragonlord attacked Tantegel Castle again, kidnapped Princess Gwaelin and began terrorizing Alefgard's citizens. By this time, Erdrick's story had been nearly forgotten; many would-be heroes had been killed trying to rescue Gwaelin; and Mahetta's prophecy had been dismissed as a fairy tale.
Played10 times
Cloned0 times
Created
249 days ago
Last Updated
82 days ago
VisibilityPublic
Red Slime
CR 1Small Ooze
Red Slime
HP Range4 - 6 (Avg: 5)
AC14
XP200

Description

The aggressive Red Slime is a playful and malevolent creature that delights in causing mischief and chaos wherever it rolls. Though it presents a jovial facade, its evil smile hints at a devious nature, ready to ambush unsuspecting adventurers with surprising agility.

Details
SizeSmall
TypeOoze
CR1
XP200
Languagesunderstands Common but cannot speak
Defenses
Armor Class14
HP Range4 - 6 (Avg: 5)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Acid Splash

The Red Slime hurls a blob of acidic slime at a point within 30 feet, forcing creatures in a 5-foot radius to make a DC 12 Dexterity saving throw, taking 1d6 acid damage on a failed save, or half as much on a successful one.

Engulf

The Red Slime can attempt to engulf a creature of medium size or smaller within it. The target must succeed on a DC 13 Dexterity saving throw or take 2d8 acid damage and become incapacitated while engulfed.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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