Fantasy
The Kingdom of Cormyr in the Forgotten Realms Universe of Dungeons and Dragons 5e Rules.
Author's Note: With a lot of work ahead to update it, based on my own campaigns as a DM. The idea is to propose a setting and let the players figure things out within it. Locations and points will be created that make sense and are connected to one or more general storylines. For example, the possible civil war brewing in Arabel against the heir of the late king, or the conflicts in the King's Forest with the druids/goblinoids/forest-exploiting corporation.
The map is created at a roughly logical scale that allows for immersion in travel, and the idea is to start with level 1 PCs since the full 5e rules are not included, and the PCs (especially non-casters) will remain incomplete as they level up.
That said, everyone can play however they like XD.
Played | 8 times |
Cloned | 0 times |
Created | 63 days ago |
Last Updated | 51 days ago |
Visibility | Public |
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Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.
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Dwarf
Stout and strong, skilled in metalwork and masonry.
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Elf
Graceful and wise, with an affinity for nature and magic.
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Gnome
Small, curious, and inventive, skilled in arcane arts.
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Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
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Halfling
Small, nimble and resourceful, able to easily evade danger.
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Half-Orc
Brute strength combined with human adaptability.
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Human
The most versatile and varied of races, without specific strengths or weaknesses.
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Tiefling
Infernal heritage with a natural affinity for dark magics.