Arxium realms world illustration - Fantasy theme
Fantasy

Arxium realms

D
Dunhill

wolrd of multiple realms a fusion of science and fantasy where a race for dominance will take place


Author's Note: the dunhillian empire is not to be trusted,except renia (the second heir and next to the throne to dunhill) the dunhillian empire compose of a race of vampire that surpassed their weaknesses by the help of an anceint spirit imprisond outside the realms called (Vmapkarr the tinity "3 souls of a perconified existence called domincance , fear and invulnarability whose made a pact with dunhill ) the other oppossing faction is the tepes collective (lead by Alucard) who is also a vampire who was granted the same invulnarability by another spirit from the same seclution of vampkarr but is a lawufl good called (" Korm" the comos master) who want to stop the tinity from erradicate all lives Warning: there is an entity in deep space in a planet called poision world under the aliases of (poison master) whatere he says or do , its always for reason "definitly not good one"(but he will make sure you dont have other option) advice: on the other corner there is a 4th wall breaking SEER who will give you advices(mostly controlled by the DM ) its good to take his advices
Played2 times
Cloned0 times
Created
86 days ago
Last Updated
74 days ago
VisibilityPublic
Balbroun's Last Stand

Balbroun's Last Stand

Once a chaotic desert, this oasis now stands as a monument to Lord Balbroun, who sacrificed himself to tame the sands. The immense verdant oasis thrives in the center, while the colossal skull of Balbroun, adorned with a weathered helmet, looms over the surroundings, a stark reminder of the battle that took place here.

Celestial Bastion

Celestial Bastion

Celestial Bastion is a mystical realm suspended between realities, encircled by magnificent castles that shimmer like stars in the night. The air is thick with ethereal energy, and spirit guardians roam the area, ensuring peace and safety for those who enter. At the center lies a grand planetarium, where adventurers can gaze into the depths of the Arxium realms, unraveling the secrets of the cosmos from their enchanting vantage point.

Emerald Lake

Emerald Lake

Emerald Lake, nestled within the heart of the Verdant Woodlands, is renowned for its shimmering green waters that reflect the canopy of trees surrounding it. The area serves as a gathering spot for travelers and locals alike, often filled with the sounds of laughter and the whispers of ancient spirits. The lake is said to harbor magical creatures, and its depths conceal long-lost treasures.

Galdur's Bastion

Galdur's Bastion

Galdur's Bastion stands as a formidable stronghold guarding the only road that meanders from the sprawling city of Eldoria to the treacherous wilds beyond. The fortress, constructed from dark stone, boasts high towers and thick walls that echo the history of fierce battles and legendary heroes. A well-trodden path leads from its gates toward the vibrant city, where the lively culture of Eldoria flourishes in stark contrast to the somber bastion.

The Cross Point of the Bastion Region

The Cross Point of the Bastion Region

The Cross Point of the Bastion Region is a strategic junction where several trade routes converge, often bustling with merchants and travelers. Majestic stone markers inscribed with ancient runes dot the landscape, serving as both guidance and protection. The air is filled with the sound of lively barter and the scent of exotic goods. Surrounding the area are lush meadows and towering cliffs that provide breathtaking vistas for those who make the journey.

The Crossroads of the Desert

The Crossroads of the Desert

The Crossroads of the Desert is a pivotal junction where the scorching sands of the arid vastness meet the ancient pathways leading to Baldroun. This desolate yet mesmerizing locale serves as a resting point for wandering nomads and travelers, marking the beginning of adventurous journeys through the unforgiving terrain.

The Desert of the Weakend Gods

The Desert of the Weakend Gods

The Desert of the Weekend Gods is a vast expanse of golden sand, marked by the ruins of colossal statues and crumbling temples dedicated to long-forgotten deities. These remnants whisper tales of divine power and grandeur, now resting in eternal slumber. The air is thick with an otherworldly stillness, a testament to the once mighty beings that roamed this desolate land. Travelers often feel an uncanny presence, as if the echoes of the dead gods still linger, watching over the sands where their legends were born.

The Sentinel Peaks

The Sentinel Peaks

The Sentinel Peaks are an imposing series of jagged mountain ranges that represent the remnants of a once-mighty protection deity. This forgotten guardian shielded the town of Balbroun from the curse of the unknown dunes, aided by a devoted group of masked acolytes who still wander the slopes, performing ancient rituals to maintain the deity's dwindling power.

The unkown Dunes

The unkown Dunes

The Cursed Dunes are a vast, arid expanse where few have ventured, and even fewer have returned. Locals claim that those lost in the dunes meet a fate worse than death, haunting the dreams of their loved ones with terrifying nightmares filled with whispers of the dunes' desolation.

Verdant Oasis

Verdant Oasis

Verdant Oasis is a breathtaking region characterized by its unique geography, where towering mountains shield it from relentless sandstorms on one side while offering a stunning view of lush greenery and a tranquil lake on the other. The contrast of arid deserts nearby and vibrant flora creates a magical haven for adventurers and creatures alike.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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