Fantasy
wolrd of multiple realms a fusion of science and fantasy where a race for dominance will take place
Author's Note: the dunhillian empire is not to be trusted,except renia (the second heir and next to the throne to dunhill) the dunhillian empire compose of a race of vampire that surpassed their weaknesses by the help of an anceint spirit imprisond outside the realms called (Vmapkarr the tinity "3 souls of a perconified existence called domincance , fear and invulnarability whose made a pact with dunhill )
the other oppossing faction is the tepes collective (lead by Alucard) who is also a vampire who was granted the same invulnarability by another spirit from the same seclution of vampkarr but is a lawufl good called (" Korm" the comos master) who want to stop the tinity from erradicate all lives
Warning: there is an entity in deep space in a planet called poision world under the aliases of (poison master) whatere he says or do , its always for reason "definitly not good one"(but he will make sure you dont have other option)
advice: on the other corner there is a 4th wall breaking SEER who will give you advices(mostly controlled by the DM ) its good to take his advices
Played | 2 times |
Cloned | 0 times |
Created | 85 days ago |
Last Updated | 73 days ago |
Visibility | Public |
Custom
the high fangs
a new race of vampires with immunity to both sun and running waters , responsible for protecting the realms
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Dwarf
Stout and strong, skilled in metalwork and masonry.
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Elf
Graceful and wise, with an affinity for nature and magic.
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Gnome
Small, curious, and inventive, skilled in arcane arts.
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Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
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Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.
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Half-Orc
Brute strength combined with human adaptability.
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Human
The most versatile and varied of races, without specific strengths or weaknesses.
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Tiefling
Infernal heritage with a natural affinity for dark magics.
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Halfling
Small, nimble and resourceful, able to easily evade danger.