a good mix of LTTP, and OOT. You're a hero of Time (an incarnation of link) you can guess the rest.
Played | 31 times |
Cloned | 1 times |
Created | 256 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Description
Wizzrobes are powerful and enigmatic sorcerers that dwell within ancient temples, dark dungeons, and other mystical locations. These mysterious beings are known for their mastery of elemental magic and their ability to teleport across the battlefield, making them a formidable foe for any adventurer.
Size | Medium |
Type | Humanoid |
CR | 7 |
XP | 2900 |
Languages | Common, Celestial, Draconic |
Armor Class | 15 |
HP Range | 78 - 104 (Avg: 91) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Arcane Barrier
The Wizzrobe creates a shimmering barrier that grants it a +2 bonus to AC until the start of its next turn.
Elemental Blast
The Wizzrobe releases a burst of elemental energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw, taking 4d8 damage of the chosen elemental type on a failed save, or half as much on a successful one.
Spellcasting
The Wizzrobe can cast spells as a 10th-level spellcaster, using its intelligence as its spellcasting ability.
Teleport
As a bonus action, the Wizzrobe can teleport up to 60 feet to an unoccupied space that it can see.