
Fantasy
a world of sword, magic and everything supernatural, killing, stealing, helping, wars, monsters.
Played | 19 times |
Cloned | 0 times |
Created | 213 days ago |
Last Updated | 85 days ago |
Visibility | Public |

HP Range45 - 63 (Avg: 54)
AC15
XP700
Description
These fearsome hounds are often summoned from the lower planes to serve as guardians of the wicked or the harbingers of disaster. Known for their fiery breath and relentless pursuit of prey, hellhounds embody the malevolence of the infernal realms. Their red and black fur glows with a faint embers-like sheen, hinting at the hellfire that burns within.
Details
Size | Medium |
Type | Fiend |
CR | 3 |
XP | 700 |
Languages | Infernal, understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 45 - 63 (Avg: 54) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5-6)
The hellhound exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.