
Fantasy
a world of sword, magic and everything supernatural, killing, stealing, helping, wars, monsters.
Played | 19 times |
Cloned | 0 times |
Created | 213 days ago |
Last Updated | 85 days ago |
Visibility | Public |

HP Range22 - 33 (Avg: 28)
AC12
XP200
Description
Ghouls are disfigured and ravenous creatures that lurk in the shadows, driven by a desperate hunger for flesh. Once human, they have fallen to the desecration of death and now haunt graveyards and dark alleys. Known for their chilling, bone-chilling grins and elongated claws, who feast on the flesh of the living and reanimated corpses with an insatiable appetite.
Details
Size | Medium |
Type | Undead |
CR | 1 |
XP | 200 |
Languages | Common, Abyssal |
Defenses
Armor Class | 12 |
HP Range | 22 - 33 (Avg: 28) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) slashing damage.
Multiattack
The ghoul makes two attacks: one with its bite and one with its claws.