Legend of Gora world illustration - Fantasy theme
Fantasy

Legend of Gora

A
Abdel

a world of sword, magic and everything supernatural, killing, stealing, helping, wars, monsters.

Played15 times
Cloned0 times
Created
116 days ago
Last Updated
69 days ago
VisibilityPublic
Heat Metal
Heat Metal
Transmutation
Details
SchoolTransmutation
Level2
Casting Time1 action
Range60
DurationUp to 1 minute
Description

Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. You cause the object to glow red-hot. Any creature in physical contact with the object takes 2d8 fire damage when you cast the spell. Until the spell ends, you can use a bonus action on each of your subsequent turns to cause this damage again. If a creature is holding or wearing the object and takes the damage from it, the creature must succeed on a constitution saving throw or drop the object if it can. If it doesn't drop the object, it has disadvantage on attack rolls and ability checks until the start of your next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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