Legend of Gora world illustration - Fantasy theme
Fantasy

Legend of Gora

A
Abdel

a world of sword, magic and everything supernatural, killing, stealing, helping, wars, monsters.

Played15 times
Cloned0 times
Created
116 days ago
Last Updated
69 days ago
VisibilityPublic
Dimension Door
Dimension Door
Conjuration
Details
SchoolConjuration
Level4
Casting Time1 action
Range500
DurationInstantaneous
Description

You teleport yourself from your current location to any other spot within range. You arrive at exactly the spot desired. It can be a place you can see, one you can visualize, or one you can describe by stating distance and direction, such as "200 feet straight downward" or "upward to the northwest at a 45-degree angle, 300 feet." You can bring along objects as long as their weight doesn't exceed what you can carry. You can also bring one willing creature of your size or smaller who is carrying gear up to its carrying capacity. The creature must be within 5 feet of you when you cast this spell. If you would arrive in a place already occupied by an object or a creature, you and any creature traveling with you each take 4d6 force damage, and the spell fails to teleport you.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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