Warhammer Fantasy world illustration - Grimdark theme
Grimdark

Warhammer Fantasy

S
Sigma_Wolf

This is a dark age, an age of daemons and of sorcery. An age of war and death, the world is ending!


Author's Note: This is my crude attempt to bring Warhammer Fantasy to Friends & Fables, as such not every thing will be entirely accurate, I will do my best to keep it all as close to the lore as possible. It is still rough around the edges and requires a lot of work. But if you like grimdark or Warhammer Fantasy this will make a great world for your next campaign.
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Altdorf

Altdorf

Altdorf, originally Reikdorf, is the Imperial capital of the Empire and the province of Reikland. It is the seat of the Emperor Karl Franz; home to the Great Cathedral of Sigmar, the Colleges of Magic, the Imperial Engineers School, and the Imperial Zoo. The city is a centre for trade and learning; its docks teem with merchants, its taverns with students. From the strange creatures housed in the Imperial zoo, to the majestically solid, dwarf-built walls, Altdorf is a city of great beauty and variety. The city’s official ruler is Karl Franz; Emperor, Elector Count of Reikland and Prince of Altdorf. Naturally, the Emperor has other duties to occupy him; as a result, Altdorf is really governed by an oligarchy of rich merchants and minor nobles. Corruption is rife; if the Emperor is aware of it, he does nothing.

Eth Aldur

Eth Aldur

An old forgotten dwarf ruins. It has been repurposed by Chaos Dwarfs who have ambitions of taking over the Middle Mountains and gaining a foothold within the Empire. It will be the first colony of many if the Chaos Dwarfs have their way.

Gritfang Outpost

Gritfang Outpost

Nestled within the craggy hills of the Blackstone Foothills, the Gritfang Outpost serves as a temporary base for the cunning Orc scouts, who survey the surrounding lands for weak prey or enemy encampments. The air is thick with the scent of smoke and charred meat, as boisterous laughter echoes around the flickering campfires, where crude banners of mottled green and brown hang limply from nearby trees.

Old World

Old World

The Old World, called Elthin Arvan in the Eltharin language of the Elves, is the northwestern region of the Known World's sprawling eastern continent. It is the region of that great landmass where most of the realms of Men are located and is usually defined as the area west of the Worlds Edge Mountains, north of the Blood River and the Dwarf sea fortress of Barak Varr and south of the Troll Country. To its south lies the Badlands and the Southlands and eastward stretches the vast and mysterious Far East.

Raider's Outpost

Raider's Outpost

A secret Druchii raiding outpost. The Dark Elves use this port to support their raids on the Empire. There is prevalent mist and thick fog that hides the area from passing ships and patrols, most likely the work of Druchii dark magic. The secrecy of this location is paramount to the Dark Elves ambitions in the region.

The Imperial Zoo

The Imperial Zoo

The great Imperial Zoological Garden of Altdorf sits on Goellner Hill. It houses many strange and exotic plants and creatures from across the Old World and beyond. A high stone wall with sturdy wooden gates encloses and protects the gardens. From the gate, a long walled corridor leads to the zookeeper's cottage in the center of the complex, which provides access to all the enclosures.

Under-Altdorf

Under-Altdorf

Under-Altdorf is a sprawling underground network of imperial sewers, ancient dwarven tunnels, caverns, and catacombs, adorned with bones and rusted bloody weapons that tell of past horrors. The stench of decay and sewage pervades the air, while the chittering of rats echo from the shadows. This dark maze is a battleground for adventurers, cultists, and criminals alike, where Skaven and monstrous entities lurk in the unseen depths, vying for control over its treacherous passages.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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