
Welcome to strixhaven- the magical university of dnd and mtg universe, with the five mythic colleges
Played | 106 times |
Cloned | 6 times |
Created | 117 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Size | Medium |
Type | Humanoid |
CR | 9 |
XP | 5000 |
Languages | Common, Infernal, Abyssal |
Armor Class | 16 |
HP Range | 117 - 137 (Avg: 127) |
Damage Vulnerabilities | None |
Damage Resistances | Psychic |
Damage Immunities | Necrotic |
Condition Immunities | Frightened, Exhaustion |
strength
10
dexterity
14
constitution
18
intelligence
20
wisdom
12
charisma
12
The Oriq bloodmage wears flowing robes of black and dark purple, intricately adorned with symbols of ancient rituals and bone motifs. Their face is concealed by an elaborate mask that is both ornate and menacing, crafted from an unidentifiable dark material that grants them immunity to divination magic. With piercing, glowing eyes visible through the mask's eye sockets, they strike dread into the hearts of their foes, exuding a palpable aura of malevolence and mystery.
Blood boil (recharge 4-6 on a d6)
The blood mage chooses a point within 150 feet of itself, and a 20-foot radius sphere centered on that point fills with a burst of searing, blood-red mist. Each creature of the blood mage’s choice that it can see in that area must make a DC 17 Constitution saving throw. On a failed save, a creature takes 38 (7d10) necrotic damage and is incapacitated until the end of its next turn. On a success, a creature takes half as much damage and isn’t incapacitated. A creature dies if reduced to 0 hit points by this necrotic damage.
Blood lash
Melee Spell Attack: +9 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) necrotic damage. If the target is a creature, it can’t regain hit points until the start of the blood mage’s next turn.
Multiatack
The blood mage makes two Blood Lash attacks.