A Bridge Too Far (WWII) world illustration - World War II theme
World War II

A Bridge Too Far (WWII)

B
Beadsmith2

Based on a WWII film about a true story. Starring Sean Connery and Michael Caine!


Author's Note: I noticed there wasn't a WWII campaign released publicly yet, so I figured what better than a classic Sean Connery and Michael Caine movie? Play as one of the iconic characters, or create your own in this adventure built from a movie written about a real event: *Operation Market Garden, September 1944: The Allies attempt to capture several strategically important bridges in the Netherlands in the hope of breaking the German lines.* This is currently a WIP as I add in characters and such. I currently have included tanks as Monsters (constructs), but they will definitely need some work.
Played1 times
Cloned0 times
Created
8 days ago
Last Updated
7 days ago
VisibilityPublic
STUG
CR 8Large Construct
STUG
HP Range150 - 150 (Avg: 150)
AC20
XP3400

Description

The STUG is a formidable self-propelled gun designed for frontline combat, capable of delivering devastating firepower against armored targets. Its heavily armored front makes it nearly indestructible from that angle, allowing it to hold its ground in battle. It is always Friendly to German characters.

Details
SizeLarge
TypeConstruct
CR8
XP3400
LanguagesNone
Defenses
Armor Class20
HP Range150 - 150 (Avg: 150)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Devastating Shot

The STUG fires a powerful round at a target within 60 feet, dealing 4d12 piercing damage on a hit. The target must succeed on a DC 16 Dexterity saving throw or be knocked prone.

Reinforced Armor

The STUG has advantage on saving throws against being knocked prone or pushed, and it cannot be flanked due to its low profile.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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