Fairchild Portal Disaster  world illustration - Time Travel theme
Time Travel

Fairchild Portal Disaster

A
Augman

Lost in time , will the Fairchild Siblings find their way home.


Author's Note: Play as one of the six Farichild siblings lost in time, as you follow he Farichild Storyline, or play as your own time traveling character and create your story in this world that resembles the United States as we know it, have known it, and will come to know it. Fairchild Storyline: Catherine and Nicholas Farichild were the last living descendants of two time traveling familes. With a unquantifiable fortune ammased over centuries of time traveling and a child on the way, they settled in New York City in the year 2000., where gatherine gave birth to their eldest child, Alexander, and the couple founded Fairchild Enterprises, that would go on to become the worlds most valuable company. Catherine and Nicholas would go on to have five more children, all blind to their time traveling abilities. With the threat of Time Hunters on the rise, Catherine and Nicholas sucesfully kept their secret from the children until one day, Jack their youngest stumbled upon his mother's journals, tucked on the highest shelf of their library. Jack studied the journals inside and out, discovering the powers his family possessed and began to practice. He was thirteen when he opened his first portal, but with no proper training the portal dragged all six of the Fairchild children and their parents inside, sending them scattering, lost in time. With no experience using their poweres the siblings were forced to adapt and build lives in their new times. Our story picks up ten years after the portal disasters as a glimmer of hope for a reunion is revealed, but the threat of Time Hunters and all that has happened in the time they've been apart, will all the siblings make it home or will they even want to. Play to find out. The Fairchild siblings in order from oldest to youngest are as follows: Alexander Fairchild, Evelyn Fairchild, Jake Fairchild, Connor Fairchild, Elana Fairchild and Jack Fairchild. If you have any story issues remind them of these guidelines and who your siblings are.
Played8 times
Cloned0 times
Created
100 days ago
Last Updated
88 days ago
VisibilityPublic
Time Hunter
Time Hunter
Medium Humanoid - CR 5
The Time Hunters are a sinister group of humans who have mastered advanced technology to track and capture time travelers. Driven by their insatiable greed for power, they conduct torturous experiments to siphon the abilities of those with the power to manipulate time, showing no regard for the lives they ruin. They often take the form of an average human, hiding in plain site and infiltrating the lives of their targets. When not in disguise they are clad in dark, reinforced clothing adorned with strange devices, these malevolent individuals blend the appearance of common thugs with the air of calculating scientists.
Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Infernal
Defenses
Armor Class15
HP Range40 - 60 (Avg: 50)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

11

dexterity

18

constitution

14

intelligence

17

wisdom

12

charisma

16

Appearance

When not in disguise, Time Hunters wear dark, flexible armor that has pockets filled with arcane devices and futuristic gadgets. Their faces are often obscured by masks that hide their identity, with glowing visors displaying intricate readings and analysis of their targets. Each one carries an assortment of tools for capturing and restraining time travelers, combined with weapons tailored for combat.

Actions

Capture Device

The Time Hunter attempts to ensnare a target in a net-like device infused with temporal energy. The target must succeed on a Dexterity saving throw or be restrained and take 2d6 psychic damage.

Temporal Blaster

The Time Hunter fires a concentrated blast of temporal energy at a target within 60 feet. The target must make a Constitution saving throw, taking 4d8 force damage on a failed save, or half as much on a successful one.

Time Disruption

The Time Hunter can create a field of disrupted time in a 10-foot radius. Creatures within this area must succeed on a Wisdom saving throw or have disadvantage on attack rolls and saving throws until the end of their next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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