Eldoria world illustration - Fantasy theme
Fantasy

Eldoria

T
TrustyGecko

Welcome to the world of Caeloria, adventure awaits!


Author's Note: In the heart of a sprawling continent, the world of Eldoria is a land of ancient magic, forgotten ruins, and untamed wilderness. Majestic cities rise from the earth, their spires touching the clouds, while deep forests and towering mountain ranges conceal mysteries yet to be uncovered. Eldoria is home to diverse races, from noble elves and sturdy dwarves to cunning halflings and versatile humans, all living in a delicate balance of power and alliance. Adventurers in Eldoria find themselves amidst political intrigue in the grand capitals, where guilds and noble houses vie for control. Ancient artifacts of immense power lie buried in dungeons guarded by fearsome creatures, waiting for the brave to claim them. Magic flows through the land, both a source of wonder and a cause of chaos, as wizards and sorcerers push the boundaries of their arcane knowledge. The world is dotted with bustling markets, haunted forests, cursed tombs, and enchanted islands. Myths of dragons, titans, and gods are not just stories but echoes of a time when such beings walked the earth. Adventurers are called to be heroes, navigating this rich tapestry of danger and opportunity, forging their legends in the annals of Eldoria’s history.
Played39 times
Cloned4 times
Created
161 days ago
Last Updated
65 days ago
VisibilityPublic
Bag of Tricks
UncommonGear (Wondrous Items)
Bag of Tricks
Weight0.50 lb.

Description

This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound. You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. The creature vanishes at the next dawn or when it is reduced to 0 hit points. The creature is friendly to you and your companions, and it acts on Your Turn. You can use a Bonus Action to Command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to Attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its Nature. Once three fuzzy Objects have been pulled from the bag, the bag can't be used again until the next dawn. Gray Bag: | d8 | Creature | |---|---| | 01 | Weasel | | 02 | Giant Rat | | 03 | Badger | | 04 | Boar | | 05 | Panther | | 06 | Giant Badger | | 07 | Dire Wolf | | 08 | Giant Elk | Rust Bag: | d8 | Creature | |---|---| | 01 | Rat | | 02 | Owl | | 03 | Mastiff | | 04 | Goat | | 05 | Giant Goat | | 06 | Giant Boar | | 07 | Lion | | 08 | Brown Bear | Tan Bag: | d8 | Creature | |---|---| | 01 | Jackal | | 02 | Ape | | 03 | Baboon | | 04 | Axe Beak | | 05 | Black Bear | | 06 | Giant Weasel | | 07 | Giant Hyena | | 08 | Tiger |

Details
TypeGear
CategoryWondrous Items
RarityUncommon
Weight0.50 lb.
Cost0.00 Gold Pieces
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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