Fantasy
Attend Hogwarts, choose your house, attend class, learn spells, and fight monsters and evil wizards
Author's Note: Start at Hogsmeade Station for the introduction and being able to sit through the Sorting Hat selection.
Played | 910 times |
Cloned | 90 times |
Created | 228 days ago |
Last Updated | 39 days ago |
Visibility | Public |
The Sorting Hat
Level 10 Pure-blood Wizard -
A sentient hat that sorts new students into their Hogwarts houses. Known for its wit and wisdom, it can analyze personality traits and alignments through song, combining elements of fun and seriousness.
Details
Race | Pure-blood |
Class | Wizard |
Level | 10 |
Alignment | |
Pronouns | They/Them |
Location | 904, -227 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Galleon | 0 |
Sickle | 0 |
Knut | 0 |
appearance
A magical hat with a battered and worn fabric exterior. It has a wide brim that gives it a floppy appearance, and it often appears to be alive with a face that shifts, showing expressive eyes and a mouth when it speaks.
personality
Wise and knowledgeable, with a hint of mischief; it enjoys singing and can be quite humorous, all while deeply caring for the students it serves.
Forced Event: During the Sorting Hat Ceremony, or first time meeting the PC, the Sorting Hat will whisper to the player and let the player decide which house they want to go to. It will be narratively sound and the hat will only speak to the PC when they are seated on the stool for the ceremony.
backstory
Created centuries ago by the founders of Hogwarts, the Sorting Hat bears the personalities of all four founders. It was enchanted to determine the best house for each student based on their traits and values. Over time, it has become a beloved symbol of Hogwarts.
Forced Event: During the Sorting Hat Ceremony, or first time meeting the PC, the Sorting Hat will whisper to the player and let the player decide which house they want to go to. It will be narratively sound and the hat will only speak to the PC when they are seated on the stool for the ceremony.
Stats
Strength
2
Dexterity
5
Constitution
10
Intelligence
18
Wisdom
15
Charisma
12
Armor Class
12
Max HP
30
Speed
30
HP
30 / 30 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook