⚔ Aᴅᴠᴇɴᴛᴜʀᴇ ⚔ world illustration - Fantasy theme
Fantasy

⚔ Aᴅᴠᴇɴᴛᴜʀᴇ ⚔

E
EnoshAmof2021

600+ POIs, 400+ Areas, 100+ Subclasses, 30+ Races, 100+ NPCs, and more to come! Come and Adventure! This is a fan version of The Forgotten Realms, a land of myth and magic, sprawls across the continent of Faerûn, a world of vibrant cultures, ancient mysteries, and ever-present danger. Enjoy exploring the Sword's Coast, iconic cities like Baldur's Gate, Waterdeep, Neverwinter, Silverymoon, & more!

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22 days ago
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2 days ago
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Caer-Konig
Caer-Konig
Point of Interest
Details
Coordinates(-2513, 5742)
Description

Caer-Konig clings to the frostbitten northern edge of Lac Dinneshere, one of Ten-Towns' smaller and more remote settlements in Icewind Dale. Its weathered cabins, wind-battered and half-buried in snow for much of the year, are home to fisherfolk, trappers, and hardy souls who endure the long winters with stoic grit. Once a fortress ruled by a barbarian king of the Elk Tribe, the town retains echoes of its noble origins in the ruins of a stone keep overlooking the lake. The people of Caer-Konig, though few, are tight-knit and fiercely proud, shaped by the ice-bound beauty and dangers of their surroundings. Ghostly lights sometimes flicker across the lake’s surface at night, and rumors persist of Duergar raiders emerging from beneath the snow. Despite hardships, the town remains a steadfast outpost of civilization in the tundra—small, cold, but unbroken.

Appearance

Snow-covered rooftops huddle against a backdrop of jagged peaks, with the frozen expanse of Lac Dinneshere stretching beyond. Ice clings to every surface, and frost-laced windows glow faintly in the dim light. The skeletal remains of a stone tower overlook the village, standing silent above the wind-swept lake.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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