Fantasy
A sprawling jungle realm of unparalleled beauty and creeping menace.
Author's Note: Despite its vibrant beauty, the Verdant Abyss is haunted by a malignant force known as the Creeping Death. This dark, shadowy corruption emanates from an ancient, long-forgotten ruin buried deep within the jungle. Its influence spreads like a malignancy through the land, turning once-lush foliage into twisted, grotesque mockeries of their former selves. The Creeping Death manifests as a creeping darkness that consumes light and life, leaving behind a blighted wasteland.
Played | 4 times |
Cloned | 2 times |
Created | 241 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Clay Golem
CR 9•Large Construct

HP Range70 - 196 (Avg: 133)
AC14
XP5000
Details
Size | Large |
Type | Construct |
CR | 9 |
XP | 5000 |
Languages | understands the languages of its creator but can't speak |
Defenses
Armor Class | 14 |
HP Range | 70 - 196 (Avg: 133) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | , , , |
Condition Immunities | , , , , , |
Actions
Haste
Until the end of its next turn, the golem magically gains a +2 bonus to its AC, has advantage on Dexterity saving throws, and can use its slam attack as a bonus action.
Multiattack
The golem makes two slam attacks.
Slam
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the greater restoration spell or other magic.