Fantasy
A fractured land of betrayal, dark magic, scheming, and a looming Veil to a realm of fallen gods.
Author's Note: inspired by the themes and world of Dragon Age, but completely original in lore, factions, and mechanics to make it unique for tabletop play.
Played | 0 times |
Cloned | 0 times |
Created | 11 days ago |
Last Updated | 11 days ago |
Visibility | Public |

HP Range8 - 64 (Avg: 36)
AC14
XP450
Details
Size | Medium |
Type | Swarm Of Tiny Beasts |
CR | 2 |
XP | 450 |
Languages | None |
Defenses
Armor Class | 14 |
HP Range | 8 - 64 (Avg: 36) |
Damage Vulnerabilities | None |
Damage Resistances | , , |
Damage Immunities | None |
Condition Immunities | , , , , , , , |
Actions
Bites
Melee Weapon Attack: +6 to hit, reach 0 ft., one creature in the swarm's space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer. The target must make a DC 10 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.