Fantasy
A fractured land of betrayal, dark magic, scheming, and a looming Veil to a realm of fallen gods.
Author's Note: inspired by the themes and world of Dragon Age, but completely original in lore, factions, and mechanics to make it unique for tabletop play.
Played | 0 times |
Cloned | 0 times |
Created | 11 days ago |
Last Updated | 11 days ago |
Visibility | Public |

HP Range2 - 16 (Avg: 9)
AC10
XP50
Details
Size | Medium |
Type | Humanoid |
CR | 0.25 |
XP | 50 |
Languages | any one language (usually Common) |
Defenses
Armor Class | 10 |
HP Range | 2 - 16 (Avg: 9) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Club
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.