A land of reigns, ancient magic, and fractured kingdoms vying for power across diverse landscapes.
Played | 16 times |
Cloned | 3 times |
Created | 23 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Frostborn Terror is a fearsome creature that haunts the icy depths of Frostborn Lake, preying on the unwary and spreading dread among the nearby monastery's inhabitants. Its presence brings relentless winter, making survival a daily struggle for those who dwell in the region.
Size | Large |
Type | Monstrosity |
CR | 10 |
XP | 5900 |
Languages | understands Common but cannot speak |
Armor Class | 17 |
HP Range | 180 - 240 (Avg: 210) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Eternal winter
This attack hits everyone in the monster reach, and deal (2d10) damage. But cannot be used by the monster more than once every 7 turns
Frozen Grasp
The creature makes a melee attack against a target within 10 feet. On a hit, the target takes 27 (4d10) cold damage and must succeed on a DC 18 Strength saving throw or be grappled.
Icy Breath
The Frostborn Terror exhales a blast of frigid air in a 30-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.