Aethelgard world illustration - Fantasy theme
Fantasy

Aethelgard

D
Diablojay151

Aethelgard is a world woven from the remnants of a shattered moon. Magic bleeds into the land.


Author's Note: Civilizations cling to life in the more stable regions, wary of the wild magic that reshapes the landscape and twists creatures into bizarre forms. The shattered moon, known as the shards of Aethel, hang visibly in the sky, a constant reminder of catacylsm and a source of both wonder and fear. This world is a work in Progress
Played6 times
Cloned1 times
Created
69 days ago
Last Updated
59 days ago
VisibilityPublic
Gwen Bumblebrew
Gwen Bumblebrew
Level 3 Gnome Merchant -
a Gnome Merchant Barista
Details
RaceGnome
ClassMerchant
Level3
Alignment
PronounsShe/Her
Location58, 0
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
Gwen is a whirlwind of chaotic energy barely contained within a small, gnomish frame. Her hair is a vibrant, almost unnatural shade of fuchsia, perpetually sticking out in every direction despite (or perhaps because of) the numerous tiny gears and springs woven into it. Goggles perch precariously on her nose, often slipping down to dangle from her pointed ears. Her clothes are a patchwork of brightly colored fabrics, stained with various concoctions and smelling faintly of burnt sugar and ozone. She carries a multitude of pouches and satchels, each filled with strange ingredients, tools, and half-finished inventions. Her hands are rarely still, constantly fiddling with something or other.
personality
Gwen is a force of nature – enthusiastic, impulsive, and utterly unapologetic about her eccentricities. She's a brilliant inventor, though her focus can be… scattered. She's easily distracted by new ideas and often abandons one project halfway through to pursue another, equally bizarre, invention. Despite her chaotic nature, she has a kind heart and a genuine desire to help people (though her methods can be… unconventional). She's fiercely proud of Barnaby and his success, even if she occasionally undermines it with her "improvements."
backstory
Gwen is Barnaby's eccentric aunt, the original pioneer of caffeinated chaos in Arcania. Before the Crack Coffee House, Gwen ran a small, somewhat… explosive… apothecary. Her experiments with magical stimulants were legendary, though often accompanied by loud bangs and strange smells emanating from her workshop. While Barnaby inherited her knack for brewing potent concoctions, he inherited her more cautious side. Gwen, on the other hand, embraces the unpredictable nature of her creations, often saying, "If it doesn't explode a little, it's probably boring!" She considers Barnaby's success with the Crack Coffee House a validation of her own, more… explosive… research, though she secretly believes her own concoctions are far more potent (and exciting). She occasionally "helps" Barnaby by adding her own special "enhancements" to the coffee, much to his chagrin.
Stats
Strength
10
Dexterity
14
Constitution
16
Intelligence
18
Wisdom
12
Charisma
8
Armor Class
12
Max HP
25
Speed
30

HP

25 / 25 HP

XP

900900 XP2,699
Level 3
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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