Steampunk
Aetherion is a world where magic meets steam, powered by Aether Crystals and soaring skyships.
Played | 7 times |
Cloned | 0 times |
Created | 30 days ago |
Last Updated | 15 days ago |
Visibility | Public |

HP Range114 - 114 (Avg: 114)
AC17
XP2900
Description
Aetherial Guardians are remnants of a bygone era, created to protect ancient Aetherium mines and seal away dangerous entities. Over time, their mechanical bodies have decayed, and the aether that powers them has become corrupted, twisting them into enraged and desperate protectors.
Details
Size | Large |
Type | Construct |
CR | 7 |
XP | 2900 |
Languages | Understands the languages of its creator but can't speak |
Defenses
Armor Class | 17 |
HP Range | 114 - 114 (Avg: 114) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Aether Pulse (Recharge 5-6)
The guardian emits a pulse of aether energy. Each creature within 15 feet of the guardian must make a DC 14 Constitution saving throw, taking 14 (4d6) lightning damage on a failed save, or half as much damage on a successful one. On a failed save, a creature is also stunned until the end of its next turn.
Tentacle Smash
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage plus 7 (2d6) lightning damage.