An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: UPDATE: Villain Summoning Chamber added, along with the Unmaker storyline for anyone who wants to play a summoned villain! Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
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73 days ago
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Aertos
Aertos
Area
Details
Size0
TypeKingdom
Description

Aertos is a realm where magic is not just studied—it is lived. Cradled between crystalline mountains and sprawling forests older than written history, the kingdom pulses with arcane resonance. Its cities rise like sculpted thrones from the wilds: spires etched with runes, bridges of woven light, and towers half-swallowed by living trees. The people of Aertos carry magic in their blood and wisdom in their bones, tracing lineage through spellcraft as much as ancestry. They regard the ever-arriving summoned heroes with a wary reverence, treating them as both miracle and menace. While Solara races toward mechanical progress, Aertos walks the winding path of tradition, guarding forgotten lore and cultivating magic like a sacred garden. To tamper with the balance is heresy. In Aertos, the storm may obey you, but the forest remembers your name. It is a land where enchantment lingers in the air, and history is written in starlight and roots.

Appearance

Aertos glows with arcane majesty—towering alabaster spires float above mist-cloaked forests, each crowned with glowing runes that hum with ancient power. Crystal bridges span serene glades, where wisps drift above roots tangled with luminous moss. Arcane academies perch like nests in tree canopies, and vast wards shimmer faintly in the sky like veined auroras. The land pulses with quiet, reverent energy, untouched by time.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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