An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: UPDATE: Villain Summoning Chamber added, along with the Unmaker storyline for anyone who wants to play a summoned villain! Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
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Sparkridge
Sparkridge
Area
Details
Size0
TypeTown
Description

Perched on the volatile edge of Solara’s ever-advancing frontier, Sparkridge pulses with energy, invention, and ambition. It's less a town and more a living laboratory—raw, radiant, and crackling with potential. Towering antennae and brass-framed windcatchers bristle from workshop rooftops, while glass-domed labs shimmer with contained magical surges. Researchers, summoned heroes, and tinkerers from across Kavrix come here to test the limits of what’s possible—sometimes explosively. Imports range from esoteric magical reagents to experimental alloys, while exports include everything from unstable prototypes to field-altered data scrolls. The town is governed by a council of eccentric intellects known as the Assembly of Sparks, with a rotating Chief Innovator who sets the research tone for the season. It’s not uncommon for residents to awaken to a new building—or crater—overnight. Sparkridge isn’t safe, but it is inspiring.

Appearance

Sparkridge sprawls like a half-finished blueprint—humming towers stitched with copper wire, scaffolds of smoked glass and rune-scribed steel rising among clusters of gear-spun turbines. Glowing conduits pulse like veins across cobbled streets, and the air crackles with alchemical static. Amid drifting banners of invention guilds and whirring courier drones, a faint ozone scent lingers, hinting at invention—and misfire.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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