An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

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An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: UPDATE: Villain Summoning Chamber added, along with the Unmaker storyline for anyone who wants to play a summoned villain! Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
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Brindlebarrow
Brindlebarrow
Area
Details
Size0
TypeTown
Description

Brindlebarrow rests like a quiet breath at the edge of the Whispering Woods—just far enough from Sylvaniar’s glades to avoid elven scrutiny, yet close enough to barter for forest-grown tinctures and rootcraft. Nested within the borders of Aertos, this rural hamlet clings to tradition: timber homes draped in vinewoven cloth, and the scent of woodsmoke mingling with pine and pollen. At the center stands a gnarled, colossal tree known as the Lanternhold, whose weathered branches bear dozens of wind-chimes and flickering votive lights. Here, the Elderwood Warden—part druid, part judge—guides seasonal rites and village decisions. Locals tend flax gardens, harvest honeybrick, and shape softwood charms for trade with Aerthosian towerfolk and nearby gladewalkers. Though the chaos of summoned heroes has yet to reach Brindlebarrow, the village watches the shifting wind with wary grace. In a world of rising tensions, peace must be tended like a garden—daily, and with care.

Appearance

Brindlebarrow is a peaceful patchwork of moss-touched stone and timber cottages nestled in a leafy vale. Flowering vines spill from eaved rooftops, and painted shutters creak gently in the breeze. The Lanternhold oak towers at the village heart, its branches cradling colored lanterns that sway like fire spirits. Earthen footpaths wind between herb plots and wheat fields, brushed by poppies and bees beneath a serene, azure sky.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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