Isekai
An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.
Author's Note: Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
Played | 183 times |
Cloned | 7 times |
Created | 16 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Seraphina Meadowlight
Level 10 Elf Kavrix Mage -
A highly skilled elven enchanter, Seraphina navigates the political landscape of Velgard with intelligence and grace, analyzing summoned heroes to safeguard the realm.
Details
Race | Elf |
Class | Kavrix Mage |
Level | 10 |
Alignment | |
Pronouns | She/Her |
Location | 2463, 469 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A female elf mage with long, flowing silver hair and piercing green eyes. She wears elegant robes adorned with intricate patterns of arcane symbols, reflecting her mastery of enchantment. Her demeanor is poised and graceful, often accompanied by a faint aura of shimmering magic. She carries a staff topped with a crystal that glows softly, symbolizing her connection to the Archfey.
personality
Seraphina is intelligent, articulate, and possesses a sharp wit, often navigating the complex political landscape of Velgard with diplomacy and grace. While deeply loyal to the crown, she is also independent and possesses a strong moral compass. She is meticulous in her craft, ensuring that every enchantment she weaves is precise and serves its intended purpose. Beneath her composed exterior lies a keen observer of human nature and the subtle currents of power within the court.
backstory
Seraphina, a prodigy in enchantment, was rigorously trained at Velgard's Royal Academy. Her exceptional talent led to her appointment as Court Enchanter, a vital role involving palace defenses, royal artifacts, and magical counsel. Years of studying ancient Aerthean techniques and developing new spells have honed her skills. The sudden arrival of summoned heroes has become her focus. Tasked by the crown, she analyzes their magical signatures to assess their potential impact on Aertos, developing countermeasures as needed. Meeting with several heroes, she meticulously observes their magic, seeking to understand its core principles. Her current objective is a comprehensive magical profile of these newcomers, aiming to create enchantments that can either harmonize with or effectively counter their unique powers, safeguarding Velgard's stability. She is particularly intrigued by heroes whose abilities disrupt traditional magical wards.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
18
Wisdom
15
Charisma
20
Armor Class
15
12
12
Max HP
70
Speed
30
HP
70 / 70 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook

Minor Illusion
Cantrip
Telekinesis
Level 5
Invisibility
Level 2
Flame Strike
Level 5
Hypnotic Pattern
Level 3
Fire Bolt
Cantrip
Hold Monster
Level 5
Scorching Ray
Level 2
Chill Touch
Cantrip
Magic Missile
Level 1
Dimension Door
Level 4
Prestidigitation
Cantrip
Greater Invisibility
Level 4
Confusion
Level 4
Polymorph
Level 4
Fireball
Level 3
Counterspell
Level 3
Hideous Laughter
Level 1
Phantom Steed
Level 3
Dominate Person
Level 5
Wall of Fire
Level 4
Web
Level 2
Mage Hand
Cantrip