An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

P
Pollution

An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
Played178 times
Cloned7 times
Created
16 days ago
Last Updated
4 days ago
VisibilityPublic
Rune-Etched Revenant
CR 6 Undead
Rune-Etched Revenant
HP Range112 - 112 (Avg: 112)
AC17
XP2300

Description

The Rune-Etched Revenant is a horrifying amalgamation of decaying flesh and ancient stone, its once-human form now partially encased in cracked and moss-covered Aertosian masonry. Glowing runes pulse with a sickly green light, hinting at the dark magic that binds it. This creature is a perversion of Aertos's history, a warrior forced into eternal servitude, corrupted by chaotic magical energies.

Details
Size
TypeUndead
CR6
XP2300
LanguagesUnderstands the languages it knew in life but can't speak
Defenses
Armor Class17
HP Range112 - 112 (Avg: 112)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Corrupting Touch

Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (3d6) necrotic damage, and the target's maximum hit points are reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest.

Rune Warhammer

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 7 (2d6) necrotic damage.

Stone Shard Barrage (Recharge 4-6)

The revenant unleashes a barrage of sharp stone shards from its embedded masonry. Each creature in a 15-foot cone must make a DC 14 Dexterity saving throw, taking 14 (4d6) piercing damage on a failed save, or half as much on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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