An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

P
Pollution

An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
Played180 times
Cloned7 times
Created
16 days ago
Last Updated
4 days ago
VisibilityPublic
Soul-Weaver Banshee
CR 7Medium Undead
Soul-Weaver Banshee
HP Range75 - 75 (Avg: 75)
AC14
XP2900

Description

The Soul-Weaver Banshee is a haunting spirit of ethereal beauty, embodying sorrow and despair. Once a powerful sorceress, she now weaves the souls of the lost into her spectral loom, seeking to reclaim her family from the clutches of death. Her presence is a chilling reminder of mortality, leaving a lingering sense of dread in her wake.

Details
SizeMedium
TypeUndead
CR7
XP2900
LanguagesUnderstands Common and Aertosian but speaks only in wails
Defenses
Armor Class14
HP Range75 - 75 (Avg: 75)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Soul Thread (Recharge 4-6)

The banshee targets one creature she can see within 30 feet. The target must succeed on a DC 16 Charisma saving throw or have its soul partially unravel, suffering disadvantage on Charisma checks and saving throws for 1 minute.

Spectral Touch

Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (4d8) necrotic damage.

Wail of the Forsaken (Recharge 5-6)

The banshee emits a terrifying wail. Each creature within 30 feet that can hear her must make a DC 16 Constitution saving throw. On a failure, the creature drops to 0 hit points. On a success, the creature takes 14 (4d6) psychic damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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