An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

P
Pollution

An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
Played176 times
Cloned6 times
Created
15 days ago
Last Updated
3 days ago
VisibilityPublic
Rune-Carver's Guildhall
Rune-Carver's Guildhall
Point of Interest
Details
Coordinates(-924, 2275)
Description

Grimstone Hold's Rune-Carver's Guildhall, a network of workshops, is the heart of magical inscription. Master rune-carvers precisely etch arcane symbols onto gear and artifacts, the air thick with stone dust and faint magical glows. Apprentices hone their craft, learning runic language and enchantment. The Guildhall boasts a vast library of runic lore, the legacy of generations. Intense debates on rune application and interpretation frequently resound. The rhythmic tapping of chisels and the low hum of active enchantments create a uniquely focused atmosphere within this crucial center of dwarven magic. Here, the ancient art of rune-carving thrives, imbuing objects with potent enchantments that serve the Hold and its inhabitants. The knowledge and skill held within these walls are vital to Grimstone's defenses and prosperity, making the Guildhall a place of both intense study and powerful creation. The meticulous work performed here ensures the continued strength of the dwarven realm.

Appearance

The Guildhall is a sprawling complex of stone workshops, adorned with intricate carvings and glowing runes. Inside, the walls are lined with shelves of ancient tomes, and the floors are scattered with fine dust from the rune-carving process, illuminated by the soft light of magical energies.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service