An Isekai Story world illustration - Isekai theme
Isekai

An Isekai Story

P
Pollution

An Isekai story featuring you and a Dark Lord! And a... Lich King?! And a... Demon Lord too?! Oh no.


Author's Note: Kavrix, a realm spun from the frayed edges of forgotten myths, awaits. Here, the sky shimmers with arcane energies, casting long, distorted shadows across landscapes where gravity itself seems a suggestion. Unlike the standard fare of summoned heroes against a singular evil, Kavrix is a chaotic tapestry. Imagine a world where the 'chosen one' trope is a daily occurrence, with each summoned soul possessing a unique, often absurd, power. One might conjure gourmet meals, another speaks only in ancient riddles, and yet another controls the very humidity in the air. This constant influx of eccentric heroes has fractured the land, leading to bizarre alliances and even more bizarre conflicts. The once-stable kingdoms now teeter on the brink, threatened not only by the classic Dark Lord, but also by a Demon Lord who runs a magical casino, and a weird Lich King who collects rare, sentient moss. The world is a playground for the unpredictable, where the absurd is commonplace, and the only constant is the chaos brought by the endless stream of bewildered, overpowered protagonists. The land is a mess of magical anomalies and political intrigue.
Played176 times
Cloned6 times
Created
15 days ago
Last Updated
3 days ago
VisibilityPublic
Aertos Adventurer's Guild
Aertos Adventurer's Guild
Point of Interest
Details
Coordinates(2463, 478)
Description

Situated within the bustling heart of Velgard, outside the Sunstone Citadel's walls, this grand hall serves as the primary gathering place for native Aertosian adventurers seeking quests, forming parties, and sharing information. Notice boards crafted from enchanted wood display a wide array of tasks, from monster slaying in the surrounding forests to investigating ancient ruins and escorting vital goods. While the once-in-a-decade summoned heroes are figures of legend, this hall embodies the consistent efforts of Aertos's own skilled individuals to protect their kingdom and navigate the dangers of Kavrix, a testament to their enduring courage and magical prowess.

Appearance

The hall is a grand structure made of enchanted wood, adorned with magical runes that glow softly in the evening light. Inside, the atmosphere buzzes with excitement, filled with adventurers discussing their latest exploits and planning new adventures.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service