Anasmanthia world illustration - Fantasy theme
Fantasy

Anasmanthia

S
StellaMov

Lots of forests. Split into hundreds of difrent kingdms inside the 4 world sectors.


Author's Note: The 4 sectors are The forests, Iava lands, Ice waistland, lush feilds. The Lava lands is where the dragons and dragonborn live. The Ice Waistlands is where the Ice giants and barbarians live. The forest are where youll find the pixies and kingdoms with nice and fair rulers. The lush feilds are where most of the kingdoms lay but there fair rulers are very rare.
Played3 times
Cloned0 times
Created
8 days ago
Last Updated
8 days ago
VisibilityPublic
Night Hag
CR 5Medium Fiend
Night Hag
HP Range60 - 165 (Avg: 113)
AC17
XP1800
Details
SizeMedium
TypeFiend
CR5
XP1800
LanguagesAbyssal, Common, Infernal, Primordial
Defenses
Armor Class17
HP Range60 - 165 (Avg: 113)
Damage VulnerabilitiesNone
Damage Resistances, ,
Damage ImmunitiesNone
Condition Immunities
Actions

Change Shape

The hag magically polymorphs into a Small or Medium female humanoid, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.

Claws (Hag Form Only)

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Etherealness

The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. To do so, the hag must have a heartstone in her possession.

Nightmare Haunting

While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane. A protection from evil and good spell cast on the target prevents this contact, as does a magic circle. As long as the contact persists, the target has dreadful visions. If these visions last for at least 1 hour, the target gains no benefit from its rest, and its hit point maximum is reduced by 5 (1d10). If this effect reduces the target's hit point maximum to 0, the target dies, and if the target was evil, its soul is trapped in the hag's soul bag. The reduction to the target's hit point maximum lasts until removed by the greater restoration spell or similar magic.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service