Anasmanthia world illustration - Fantasy theme
Fantasy

Anasmanthia

S
StellaMov

Lots of forests. Split into hundreds of difrent kingdms inside the 4 world sectors.


Author's Note: The 4 sectors are The forests, Iava lands, Ice waistland, lush feilds. The Lava lands is where the dragons and dragonborn live. The Ice Waistlands is where the Ice giants and barbarians live. The forest are where youll find the pixies and kingdoms with nice and fair rulers. The lush feilds are where most of the kingdoms lay but there fair rulers are very rare.
Played3 times
Cloned0 times
Created
8 days ago
Last Updated
8 days ago
VisibilityPublic
Awaken
TransmutationLevel 5
Awaken

Description

After spending the casting time tracing magical pathways within a precious gemstone, you touch a Huge or smaller beast or plant. The target must have either no Intelligence score or an Intelligence of 3 or less. The target gains an Intelligence of 10. The target also gains the ability to speak one language you know. If the target is a plant, it gains the ability to move its limbs, roots, vines, creepers, and so forth, and it gains senses similar to a human's. Your DM chooses statistics appropriate for the awakened plant, such as the statistics for the awakened shrub or the awakened tree. The awakened beast or plant is charmed by you for 30 days or until you or your companions do anything harmful to it. When the charmed condition ends, the awakened creature chooses whether to remain friendly to you, based on how you treated it while it was charmed.

Spell Details
Level5
Range1
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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