Arash 'Mahar world illustration - Fantasy theme
Fantasy

Arash 'Mahar

E
Exaulted101

A desert city of golden spires where your every wish can come true. For a Price! It is the birthplace of every Genie, and is ruled buy a Council of the seven most powerful Genies in exsistance. The City is divided into castes where the lords are more powerful than their servants, and so on...

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3 days ago
Last Updated
Yesterday
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Alchemist's fire (flask)
UncommonGear (Standard Gear)
Alchemist's fire (flask)
Weight1.00 lb.
Cost50.00 Part of a Wish

Description

This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.

Details
TypeGear
CategoryStandard Gear
RarityUncommon
Weight1.00 lb.
Cost50.00 Part of a Wish
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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