
High Fantasy
A living, breathing world where magic flows like rivers, unseen but always moving.
Author's Note: This is a work in progress.
Played | 4 times |
Cloned | 0 times |
Created | 22 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Hold Monster
Enchantment•Level 5

Description
Choose a creature you can see within range. The target must make a saving throw of Wisdom or be paralyzed for the duration of the spell. This spell has no effect against the undead. At the end of each round, the target can make a new saving throw of Wisdom. If successful, the spell ends for the creature.
Spell Details
Level | 5 |
Range | 90 |