Ascension Realms is a layered world where players ascend through vast, diverse “floors,” each with unique towns, dungeons, monsters, and secrets. From peaceful plains to floating cities and fiery deserts, each level tests mind, might, and morality. Trapped within this immersive game, players must rise together, form bonds, uncover hidden truths, and battle powerful foes to reach the world’s peak—and uncover its ultimate purpose.
Played | 0 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 24 days ago |
Visibility | Public |

Description
This ring is linked to the Elemental Plane of Water. While wearing this ring, you have advantage on attack rolls against water elementals, and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the Elemental Plane of Water. The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17. You can expend 2 of the ring's charges to cast dominate monster on a water elemental. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak and understand Aquan. If you help slay a water elemental while attuned to the ring, you gain access to the following additional properties: You can breathe underwater and have a swimming speed equal to your walking speed. You can cast the following spells from the ring, expending the necessary number of charges: create or destroy water (1 charge), control water (3 charges), ice storm (2 charges), or wall of ice (3 charges).
Type | Gear |
Category | Ring |
Rarity | Legendary |
Weight | 0.10 lb. |
Cost | 0 Gold Pieces |