Fantasy
Ascension Realms is a layered world where players ascend through vast, diverse “floors,” each with unique towns, dungeons, monsters, and secrets. From peaceful plains to floating cities and fiery deserts, each level tests mind, might, and morality. Trapped within this immersive game, players must rise together, form bonds, uncover hidden truths, and battle powerful foes to reach the world’s peak—and uncover its ultimate purpose.
Author's Note: Similar to SAO
Played | 0 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 24 days ago |
Visibility | Public |

HP Range65 - 156 (Avg: 111)
AC15
XP1800
Details
Size | Medium |
Type | Fiend |
CR | 5 |
XP | 1800 |
Languages | Infernal, telepathy 120 ft. |
Defenses
Armor Class | 15 |
HP Range | 65 - 156 (Avg: 111) |
Damage Vulnerabilities | None |
Damage Resistances | , |
Damage Immunities | , |
Condition Immunities |
Actions
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft ., one target. Hit: 6 (1d6 + 3) piercing damage.
Hurl Flame
Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.
Multiattack
The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.
Tail
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.