
Fantasy
Astralis is a world of deep magical connection where all kinds of magical creatures, legends and entities live under the righteous power of the Astral space, where all magic appears to begin.
Author's Note: In Astralis the most important detail to know about is Astral Magic, a forgotten yet ultrapowerful way of magic that affects all things, only rivalized by void magic, its counterpart that can affect everything too.
In this world of fantasy where eight major races live in constant struggle for power, the astral tome, the most ancient and powerfuk artifact has started its new story, a story that talks about you, making everyone's eyes stumble upon you.
Played | 1 times |
Cloned | 0 times |
Created | 6 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Triceratops
CR 5•Huge Beast

HP Range40 - 150 (Avg: 95)
AC13
XP1800
Details
Size | Huge |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 13 |
HP Range | 40 - 150 (Avg: 95) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Gore
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.
Stomp
Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage