Astralis world illustration - Fantasy theme
Fantasy

Astralis

R
Reapen

Astralis is a world of deep magical connection where all kinds of magical creatures, legends and entities live under the righteous power of the Astral space, where all magic appears to begin.


Author's Note: In Astralis the most important detail to know about is Astral Magic, a forgotten yet ultrapowerful way of magic that affects all things, only rivalized by void magic, its counterpart that can affect everything too. In this world of fantasy where eight major races live in constant struggle for power, the astral tome, the most ancient and powerfuk artifact has started its new story, a story that talks about you, making everyone's eyes stumble upon you.
Played1 times
Cloned0 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
Dust Mephit
CR 0.5Small Elemental
Dust Mephit
HP Range5 - 30 (Avg: 18)
AC12
XP100
Details
SizeSmall
TypeElemental
CR0.5
XP100
LanguagesAuran, Terran
Defenses
Armor Class12
HP Range5 - 30 (Avg: 18)
Damage Vulnerabilities
Damage ResistancesNone
Damage Immunities
Condition Immunities
Actions

Blinding Breath

The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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