ATLA Franz Edition world illustration - Fantasy theme
Fantasy

ATLA Franz Edition

r
rickyspanish

This campaign is set in the Avatar universe shortly after the fall of the Earth Empire. Ba Sing Se and its surrounding regions are undergoing massive political reform, shifting from monarchy to democratic republics amid the power vacuum left by the Empire’s collapse. Spirits are active and often unpredictable, and bending is both a gift and a tool in daily life and conflict. The world is rich with faction rivalries, lingering tensions, and opportunities for heroism and change.


Author's Note: ATLA W FRANZ (Heavy WIP)
Played4 times
Cloned1 times
Created
16 days ago
Last Updated
12 days ago
VisibilityPublic
Air Temple Island

Air Temple Island

Once the training grounds of Tenzin and home of the new Air Nation, Air Temple Island is a spiritual refuge amidst the chaos of Republic City's politics. It features a restored temple, serene meditation gardens, and a village of air acolytes. Recently, the gardens have been disturbed by strange visions during full moons, and the spirit koi in the fountain have started swimming in reverse. This location serves as a sanctuary and library, mostly neutral territory, off-limits to the United Forces unless under direct threat.

Aurora Spire Basin

Aurora Spire Basin

🌀 Description: Nestled in a frozen basin surrounded by vertical ice spires, the Northern Spirit Portal glows like a beacon of aurora light. Glimmering frost patterns animate across the ice with no wind, and spirits sometimes dance through the air like falling snow. Beneath the portal, translucent water flows upward into the sky, vanishing. 🌱 Portal Interaction: Players standing in this POI may enter the Northern Spirit Portal, arriving in the Cradle of the Tree — the spiritual core housing the Tree of Time.

Avatar Korra Memorial Park

Avatar Korra Memorial Park

A serene park dedicated to the memory of Avatar Korra, featuring a grand memorial statue, a tranquil reflecting pool, and a modest community shrine. Visitors come to pay their respects, leaving offerings of incense, water lilies, and spirit tokens, creating a peaceful atmosphere of gratitude. Despite its beauty, the park is subtly discouraged by government officials who fear it may inspire spiritual radicalization, leading to a watchful but lenient presence.

Cave of the Two Lovers

Cave of the Two Lovers

A natural labyrinth beneath the Limestone Highlands, the Cave of the Two Lovers is adorned with glowing crystals and inhabited by blind badgermoles. This mystical site echoes the love story of Oma and Shu, symbolizing unity and peace. The shifting tunnels are often used by artists, nomads, and smugglers seeking refuge or inspiration. Travelers believe the cave opens only to those who trust in love, making it a place of both wonder and mystery.

Central City Station

Central City Station

Central City Station serves as the bustling transit hub of Republic City, where maglev platforms hum with energy and benders work tirelessly to keep the city moving. The Bureau of Transit Regulation oversees operations, but their focus is more on controlling access than ensuring safety. An underground resistance is actively sabotaging routes used by military and corporate elites, creating tension in the air.

Chief’s Hall and Spirit Plaza

Chief’s Hall and Spirit Plaza

The Chief’s Hall and Spirit Plaza serves as the central political and spiritual hub of the Tribe, featuring council chambers for decision-making, a public gathering space for community events, and a ceremonial firepit for rituals. Surrounding the plaza are flags representing past and present chieftains, and during significant rites, the auroras above are said to glow with an otherworldly intensity, hinting at the spiritual significance of the site.

Cradle of the Tree

Cradle of the Tree

🌀 Description: At the heart of a vast circular crater lies the Tree of Time, towering, ancient, and pulsing with chi. This zone is a liminal space, where light and shadow duel in slow motion across the sky. The crater is ringed by moss-covered cliffs and endless tunnels of roots. Both Northern and Southern portals open into opposing edges of the crater, always within walking distance of the tree—but never quite close enough to touch it without trial or intent. Spirits here are more aware—watching, ancient, and powerful. Some recognize mortals who’ve entered before. The very emotions of visitors may reshape the path to the tree. 🌱 Portal Interaction: This POI allows travel to either the Northern (Aurora Spire Basin) or Southern (Glacial Root Expanse) portals, depending on which one was used to arrive. Return is always possible from the same portal used to enter.

Dragon Flats Boro

Dragon Flats Boro

A rough-and-rowdy neighborhood with deep pro-bending roots, Dragon Flats Boro is a hub for aspiring benders and washed-up champions alike. The streets are alive with the hustle of street bazaars, where chi drinks and shady bookies fuel the local culture. Despite Republic City's claims of dismantling the Triple Threat Triad, their influence is palpable, with protection rackets and arms smuggling lurking in the shadows.

Eastern Air Temple Ruins

Eastern Air Temple Ruins

The Eastern Air Temple Ruins stand as a haunting reminder of the devastation wrought by Zaheer and the Red Lotus. Once a serene sanctuary for Air Acolytes, the site is now a desolate expanse filled with crumbling stone structures and overgrown vegetation, echoing with the whispers of lost spirits. Visitors report feeling an unsettling presence, as violent wind spirits roam the area, their howls mingling with the rustling leaves. Occasionally, Air Acolytes brave the dangerous terrain to pay their respects, performing rites to honor the fallen.

Future Industries Campus

Future Industries Campus

The Future Industries Campus is a sprawling complex located in the North Docks, showcasing cutting-edge technology and corporate ambition. The R&D Wing is heavily secured, featuring retina scanners and whispers of advanced spirit-energy batteries and prototype mechs. The Corporate Museum presents a polished narrative of the company's history, while rumors of a hidden archive floor circulate among hackers in The Breachline. A rogue scientist offers to guide adventurers into the depths of the campus for a price, promising secrets and potential riches.

Gaipan Ruins

Gaipan Ruins

Once a peaceful village nestled at the edge of a dense forest, Gaipan was mysteriously abandoned decades ago. Legends say the land was cursed after reckless spirit experimentation by early Republic scientists seeking to harvest spiritual energy. Locals believe the spirits drove everyone out. Now, the Gaipan ruins sit quietly swallowed by nature — overgrown pathways, toppled homes, and half-sunken shrines. You can still find remnants of the life once lived here: dusty scrolls, rusted lanterns, and wind chimes that ring without wind.

Glacial Root Expanse

Glacial Root Expanse

🌀 Description: Carved into the ice shelf and surrounded by ever-frozen vines glowing with bioluminescent blue chi, the Southern Spirit Portal sits at the heart of the Glacial Root Expanse. Ice, ancient tree roots, and preserved fossils entwine beneath the surface. The silence is deafening here—only broken by the occasional hum of spirits shifting reality. 🌱 Portal Interaction: Players at this POI may choose to enter the Southern Spirit Portal and will emerge in Cradle of the Tree

Healing Waters Pavilion

Healing Waters Pavilion

The Healing Waters Pavilion is a serene sanctuary where southern waterbenders master the art of practical medicine and spiritual wellness. It features several medical huts, tranquil spiritual baths, and sacred springs, with a warm mineral spring that is said to be blessed by a spirit of compassion, appearing only during the solstice.

Ice Cutter Shipyard

Ice Cutter Shipyard

The Ice Cutter Shipyard is a bustling hub of innovation nestled among the icy cliffs of the Southern Tribe's territory. Here, docked polar sleds and prototype submarines sit alongside steam-mech fishing tools, all crafted by ex-Future Industries tinkerers who have embraced their new life as outcasts. Despite their rustic appearance, these machines are designed to be spirit-insulated, allowing them to operate without disturbing the local chi.

Kyoshi Village

Kyoshi Village

Kyoshi Village is a serene coastal settlement known for its skilled artisans and vibrant culture. The village is surrounded by lush greenery and features traditional wooden architecture, with colorful banners fluttering in the sea breeze.

Lotus Plaza Terminal

Lotus Plaza Terminal

🌀 Description: Once a sacred site surrounded by meditation gardens, Lotus Plaza has been consumed by neon lights, ferry stations, and spirit tour booths. The portal now floats above a concrete disk, ringed by steel railings and Spirit Regulation Officers. Vendors sell “authentic spirit jerky,” and school groups are ushered through like it’s a zoo exhibit. Tensions are high—spirits occasionally lash out, driven to confusion or aggression. Korra maintains a low profile, trying to keep things from collapsing while being quietly blamed for "letting this happen." 🌱 Portal Interaction: Players can use the portal here to travel to the Verdant Vein Market within the Spirit World.

Misty Palms Oasis

Misty Palms Oasis

Misty Palms Oasis is a vibrant medium town nestled in the heart of the desert, serving as a trade hub for desert goods, spiritual artifacts, and exotic creatures. The town is characterized by its unique blend of Earth Kingdom culture and the presence of spirits, creating a harmonious yet complex community.

New POI 6

New POI 6

Northern Air Temple – Mechanist Hub

Northern Air Temple – Mechanist Hub

The Northern Air Temple has transformed into a vibrant Mechanist Hub, where airbending traditions blend seamlessly with innovative technology. This active community focuses on tech development, prosthetics, glider construction, and hybrid teachings, creating a unique environment that respects the past while embracing the future.

Omashu

Omashu

Once the second-largest city in the Earth Kingdom, Omashu is a fortress-city built into the mountain, renowned for its intricate postal chute system. The city is a blend of nostalgia and political tension, with loyalists yearning for the return of the monarchy while Earth Republic administrators manage its infrastructure. Omashu features carved stone bridges, bustling canals, and slides, creating a layered urban landscape steeped in tradition and conflict.

Ruins of the Lower Archives

Ruins of the Lower Archives

The Ruins of the Lower Archives is a half-sunken stone building draped in moss and root systems, with shattered statues of old Earth Kings leaning across the entrance. Inside, soot blackens the ceilings from a great purge fire, yet sections of the archive remain intact and buried, holding secrets of a forgotten era.

Senlin Village

Senlin Village

Hidden in the misty heart of the Senlin Forest, Senlin Village thrives on harmony with the spirit world. The villagers, following an ancient monastic tradition, blend waterbending herbal healing with earthbending agriculture, treating both spirits and humans with specialized techniques for pacifying emotional spirits. This commune is a sanctuary where chi-infused flora like Spirit Lavender and Wailing Bark are harvested for powerful remedies, allowing for a unique coexistence of spirits and mortals.

Si Wong Rock

Si Wong Rock

A solitary red rock outcrop in the Si Wong Desert, Si Wong Rock serves as a navigation point and neutral meeting ground for various factions, including sandbender nomads and criminal elements. Beneath the sands lie ancient structures, including collapsed libraries and spirit totems, waiting to be uncovered. The area is rife with intrigue, as treasure hunters and mercenaries frequent the site, drawn by its secrets and the promise of adventure.

Southern Air Temple

Southern Air Temple

The Southern Air Temple is a revered historical site and spiritual epicenter, once the childhood home of Aang. It serves as a pilgrimage site for airbenders, offering a serene environment for spiritual retreats and airbending rites of passage, while honoring the memories of the past.

Spirit Harmonics Research Facility (SHRF)

Spirit Harmonics Research Facility (SHRF)

The Spirit Harmonics Research Facility is a clandestine laboratory hidden beneath the Dragon Flats Industrial Zone, where spiritual frequencies are meticulously studied. Inside, scientists examine fossilized remnants of ancient spirits, and a mysterious rift hums with untapped energy. Access is strictly controlled, requiring a badge and a calm chi signature, as emotional disturbances trigger security alarms.

The Broken Mandate Spire

The Broken Mandate Spire

The Broken Mandate Spire is a cracked, five-story stone tower that once served as the administrative heart of the Earth Kingdom’s High Governors. Now in ruins, it is overrun by nature, with vines climbing its walls and birds nesting in its rafters. The air is thick with the whispers of the past, as doors creak open and shut without a breeze, hinting at the tower's lingering resentment for its lost purpose.

The Dimming Pavilion

The Dimming Pavilion

The Dimming Pavilion is a serene circular garden of white gravel and stone lanterns, shaded by fading cherry blossoms. It serves as a spiritual shrine and public meditation park, providing a tranquil escape from the bustling ministries and townhouses nearby. However, spirit vines have crept into its foundation, stirring the spirits of change within its peaceful confines.

The Dripstone Warrens

The Dripstone Warrens

A hidden network of natural caves beneath a collapsed tenement block, where water seeps in from Ba Sing Se’s ancient aqueducts. The caverns echo with the slow, constant dripping of mineral-laced water, and bioluminescent fungus glows faint blue across slick walls, giving the air a distinct taste of iron. This refuge is home to runaways, hermits, and spiritual outcasts, as well as a rogue spirit that takes the form of a 'Flesh Lantern' to guide or mislead travelers.

The Ember Alley Kilns

The Ember Alley Kilns

Once a thriving brickworks district, Ember Alley is now a blackened scar of ruined kilns and soot-choked smoke towers. The collapse of centralized rule left it abandoned—until strange lights started glowing within the old chimneys. Locals claim firebenders who go in don’t come out... or come out changed. The area is filled with flickering shadows and echoes of the past, where fire-elemental spirits roam and the air is thick with the scent of ash and mystery.

The Jade Mirror Pavilion

The Jade Mirror Pavilion

The Jade Mirror Pavilion is a cultural sanctuary once reserved for the royal family, now open to the public. Its low, circular structure is adorned with mirrored jade panels that reflect both the self and the state, creating an atmosphere of introspection. During eclipses, the building hums softly, and its reflection-pools reveal visions that are just slightly off from reality.

The Porcelain Quarter

The Porcelain Quarter

The Porcelain Quarter is a vibrant artisan district filled with ceramic shops, sculptor studios, and chime-filled courtyards. Lantern-lit alleys with curved roofs and tiled walkways create a picturesque setting, while the air is rich with the scents of lacquer, kiln smoke, and jasmine tea. Beneath its beauty lies a web of whispered secrets and coded messages, making it a hub for spies and information brokers.

The Quarry Slums

The Quarry Slums

The Quarry Slums is an impoverished urban district marked by jagged rock towers from old quarrying operations that loom over tightly packed stone and wood hovels. Dust chokes the narrow alleys, and makeshift signs plead for medicine, water, or work. Tents and barricades divide neighborhoods into zones of influence, creating a tense atmosphere of conflict and desperation.

The Royal Palace Grounds

The Royal Palace Grounds

A sweeping compound of jade-green towers, gold-tipped pagodas, and lotus-tiled courtyards surrounded by ancient banyan walls. Once a symbol of eternal Earth Kingdom power, now hollowed—administrative offices attempt to repurpose the space, while loyalists mourn its slow decay. The Throne Hall stands empty but guarded, allowing citizens to view the former seat of power like a museum exhibit, with whispers of something still sitting on the throne at midnight. The Royal Archives contain vaulted halls filled with scrolls, maps, and private journals, many of which are restricted and rigged with legacy traps. The Garden of Echoes, a massive walled-off section, was once a place where spirits danced with royalty, now overgrown and reportedly active again.

The Sunken District

The Sunken District

Once a thriving low-income neighborhood, The Sunken District is now an abandoned slum swallowed by a collapsed aqueduct system. Cracked stone walkways and half-submerged buildings are overgrown with moss and fungus, creating a haunting atmosphere. Only half-visible from the surface, its true depths lie below in shadow, rot, and whispered legend, where urban myths come to life.

The Verdant Hall

The Verdant Hall

The Verdant Hall is a sprawling, open-air marble structure featuring concentric terraces, stone columns entwined with ivy, and reflecting pools filled with lotus flowers. Once a gathering place for ministers and philosophers, it has transformed into a vibrant arena for political debate, protest, and faction propaganda.

Under Lake Laogai

Under Lake Laogai

Beneath the tranquil surface of Lake Laogai lies a long-abandoned mind-control facility once operated by the Dai Li. Now, a rogue splinter faction has taken control, using the site as a covert operations hub to manipulate the new democratic government of Ba Sing Se.

Verdant Vein Market

Verdant Vein Market

🌀 Description: Imagine a dreamlike black market fused with a nature preserve — crumbling treehouses filled with spirit-forged gadgets, wandering vendors offering bottled emotions, and massive leaf-rafts drifting on glowing spirit rivers. Once untouched wilderness, this edge of the Spirit World now shifts and bends around mortal interference. Spirits and humans barter, but mistrust hangs heavy. Every deal alters the environment — a bad trade might cause the trees to rot, or a fair one might make flowers bloom from your footprints. Spirit tech prototypes (tinkered spirit devices or chi-reactive tools) can be found here, but they’re volatile. Some spirits are organizing resistance. Some want to learn human ways. Some just want everyone gone. 🌱 Portal Interaction: Leads back to the Republic City portal in the Lotus Plaza Terminal.

Western Air Temple

Western Air Temple

The Western Air Temple serves as the main operational base for the New Air Nation, established by Tenzin as a refuge and training ground for airbenders. Its unique inverted architecture and remote location provide a strategic advantage for leadership coordination, airbender schooling, and semi-nomadic supply drops.

Zaifu — City of Metal and Legacy

Zaifu — City of Metal and Legacy

Zaifu is an industrial city renowned for its mastery of metalbending, featuring a skyline of polished metal domes and towering steel spires. The city thrives on innovation, with a culture deeply influenced by the legacy of Sue, a legendary figure in metalbending, whose teachings continue to shape the city's politics and craftsmanship.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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