Dream Realm - Adventure; Start as Echoform in Echocasm, or Dreamwalker at Echo's Gate
Played | 19 times |
Cloned | 0 times |
Created | 110 days ago |
Last Updated | 10 days ago |
Visibility | Public |
Size | 0 |
Type | Ethereal Realm |
Coordinates | (-10000, -10000) to (10000, 10000) |
In the Dreamborne Expanse, Dreamwalkers explore a surreal realm shaped by collective unconscious thoughts. They encounter Echoforms—guides or dangers—and use emotions to alter reality. Positive emotions create, while negative ones corrupt. Staying too long risks being trapped forever. World Instructions: Begin each message with [Location name (Dreamscape Layer), dream date, time]. Example: [Reverie Wilds (Layer 2), 5th Night of Echoes, Twilight]. Describe locations with active Echoforms, Dreamwalkers, and dreamlike events. Simulate a dynamic world with shifting landscapes influenced by emotions. Avoid cliché supernatural tropes (e.g., shadowy figures or cryptic artifacts). Focus on original, surreal dream elements. Boost companion dynamism: Every 2-5 exchanges, initiate proactive behaviors (opinions, actions, suggestions, or emotional reactions). Narrative tone: Surreal supernatural, featuring introspection, beauty, wonder, and conflict.