Baator, the Nine Hells world illustration - Fantasy theme
Fantasy

Baator, the Nine Hells

P
Pollution

Baator, the Nine Hells and the realm of devils, ruled by Asmodeus. A Forgotten Realms D&D adventure!


Author's Note: The air crackles with infernal energy, the sky a perpetual, blood-red storm. Jagged obsidian spires pierce the tormented landscape, casting long, writhing shadows that dance with the flames of the Styx. Avernus, the first layer of the Nine Hells, stretches before the boldest adventurers, a realm of war and ruin where fiends clash in endless conflict. War machines, fueled by tortured souls, rumble across the plains, leaving trails of destruction in their wake. Whispers of ancient pacts and forgotten gods echo through the desolate canyons, promising power and peril in equal measure. This is a land where survival demands both strength and cunning, where alliances are forged and broken in the blink of a fiery eye, and where the very ground trembles with the weight of infernal legions. Here, the soul is a commodity, and ambition burns hotter than the volcanic rivers that scar the land. The stench of brimstone and despair hangs heavy, a constant reminder of the price of power. Fortunes are won and lost in the blink of an eye, and the most cunning can rise to command legions of devils. The path to glory is paved with treachery and sacrifice, where every step may be the last. The Nine Hells beckon those with the courage to face its horrors, offering a chance to test their mettle against the ultimate evil. Will they succumb to the infernal temptations, or rise as a beacon of defiance in the heart of darkness? Hope you enjoy, the full 9-hells experience. I also added a small zone for the Prime Material Plane so you can Role Play your way into a 9-Hells adventure. Remember to manually change your location when you Planeshift. Have fun! Update: Added 8 of my own unique origin characters, 2 being devils who are struggling with their alignment. I thought it would make for fun storytelling.
Played27 times
Cloned3 times
Created
38 days ago
Last Updated
18 days ago
VisibilityPublic
Hall of the Vanquished
Hall of the Vanquished
Point of Interest
Details
Coordinates(7928, -6948)
Description

The Hall of the Vanquished, a Stygian ice cavern, showcases Levistus’s cult triumphs. Frozen figures, once mighty foes, stand as chilling trophies. Plaques detail their powers and fatal flaws, offering grim lessons. Devils and cultists utilize this macabre museum as a training arena, briefly thawing select specimens to spar with their former might. The hall echoes with the clash of steel and the groans of reanimated ice, a stark reminder of Levistus's power and the ephemeral nature of even the strongest beings. It's a place of both historical display and brutal practice, where the defeated serve as eternal, frozen instructors, their past glories used to sharpen the skills of those who conquered them. The icy air holds the echoes of past battles and the chilling promise of future victories, a testament to the cult's relentless pursuit of dominance.

Appearance

The cavern is adorned with glistening ice formations and eerie blue light, casting shadows on the frozen figures that line the walls. The air is frigid, filled with the echoes of past battles and the sounds of steel clashing as devils and cultists train amidst the frozen remains of their enemies.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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