In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Played | 3 times |
Cloned | 0 times |
Created | 37 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Bella Ridge
A resilient and resourceful 12-year-old girl with a natural affinity for technology, Bella navigates the post-apocalyptic world of New Vance City with optimism and determination, aided by her immunity to the shambler virus.
David
David is an optimistic Augmented Engineer with a knack for repurposing technology, driven by a desire for justice against the Shadow Syndicate after witnessing their exploitation of vulnerable communities.
Will
Will is a serious, analytical man driven by a fierce intellect and a strong moral compass, navigating the chaos of New Vance City while developing a powerful AI named Franz.
Nova Steelgrave
A pragmatic and resourceful young woman, Nova Steelgrave embodies the resilience of her community in post-apocalyptic New Vance, driven by a desire to cultivate hope amidst the ruins.
Elizabeth Rosewood
A pragmatic and resourceful Baseline Human Trader, Elizabeth Rosewood navigates the harsh realities of post-apocalyptic New Vance City with sharp intuition and a flicker of optimism.
Flint Maddox
Flint Maddox is a resilient Shambler Hunter with striking green eyes, a tragic past, and a fierce dedication to protecting New Vance City.
Deacon Forge
A pragmatic and resourceful Baseline Human Guard, Deacon Forge embodies the resilience of New Vance City, carrying the weight of its survival with quiet determination and loyalty.
Ander Calloway
A hardened Augmented Shambler Hunter with a mysterious past, Ander Calloway is fiercely protective of Bella and skilled in combat and scavenging, navigating the dangers of New Vance City with piercing blue eyes and a rugged appearance.
Echo Ashcroft
Echo Ashcroft is a Repurposed Service Bot dedicated to healing and support in the post-apocalyptic New Vance City, embodying resilience and compassion amidst chaos.
Ryder Cobalt
A pragmatic and resourceful engineer turned shambler hunter, Ryder Cobalt navigates the ruins of New Vance City with piercing blue eyes and a determination to protect his community.
B.I.P.
B.I.P. is a sentient automaton with a methodical approach to problem-solving, driven by a fascination with technology and a desire to rebuild in the chaotic world of New Vance.
Dustin Farney
Dustin Farney is a pragmatic shambler hunter and former mechanic, driven by grief and determination, with a custom-modified energy rifle and a hardened exterior that hides a flicker of empathy.
K.E.L.L.Y.
K.E.L.L.Y. is a towering Repurposed Service Bot with a pragmatic outlook on survival, a patchwork chassis, and a deep curiosity about the world beyond the Rust Belt.
Elara Quinn
Elara Quinn, a Gene-Modded Human and skilled neuroscientist, uses her expertise to mend memories and enhance cognitive functions in a post-apocalyptic world.
Kaito Ishida
Kaito Ishida, a wiry Baseline Human known as the 'Synapse Whisperer', is a shrewd and resourceful expert in neural enhancements operating from a hidden stall in the Black Market.
Darius Kael
A gruff Baseline Human surgeon known as 'The Steel Surgeon', Darius Kael specializes in heavy cybernetic implants and operates in the Rust Belt, providing high-level modifications.
Zara Moreau
Zara Moreau, 'The Bone Weaver', is a level 5 Baseline Human specializing in bio-mods and skeletal enhancements, known for her grim pragmatism and loyalty to those she respects.
The Conductor
Elias Vance, known as The Conductor, is a level 20 Engineer and leader of the Static Cult, driven by his obsession with the Silent God and the chaotic signals of the post-apocalyptic world.
Anya Brights
Anya Brights, the Iron Hand of the Solar Guardians, is a pragmatic leader dedicated to the survival of New Vance City, embodying discipline and resourcefulness in a chaotic world.
Solara
A dedicated Repurposed Service Bot engineer, Solara tirelessly maintains the Central Solar Array, embodying calm efficiency and precision in her work.
Nancy Hawts
A determined Baseline Human Solar Guardian Guard, Nancy Hawts embodies resilience and responsibility, driven by the memory of her parents and a desire to protect the vulnerable in New Vance City.
Doug "Deal" Dennis
A charming baseline human trader with a knack for spotting value in the discarded, navigating the post-apocalyptic world with a silver tongue and a reputation for fairness.
Silas Cross
Silas, a ghostly Glower Scavenger, is the enigmatic leader of the Shadow Syndicate, manipulating the economy and information in New Vance City from the shadows.
Stefan Young
Stefan Young, a meticulous Baseline Human strategist and data-handler, navigates the chaotic post-Collapse world as the unseen architect of the Syndicate's power.
Spal-03
An energetic Automaton Engineer named Spal-03, who runs a tech repair shop in the Neon Bazaar, always eager to showcase his latest creations and fix anything that comes his way.
Nikolai Vega
Nikolai Vega, a meticulous Gene-Modded Human and former urban planner, now maps the treacherous landscape of New Vance City while providing high-precision cybernetic modifications.
Rustjaw
Rustjaw is a hulking Glower enforcer with a brutal demeanor, serving Glitch in the Rust Cage Arena, driven by loyalty and a primal need for destruction.
Hush
Hush is a mysterious Automaton who runs the Synth-Den, using her sensory manipulation skills to provide raiders with an escape from reality while keeping her true motives hidden.
Needle
Needle is a gaunt, twitchy trader with a cybernetic arm, specializing in black market bio-mods and cyberware, navigating the treacherous world of New Vance with ruthless cunning and a dangerous addiction.
Vector Vance
A dangerous bio-weapons specialist with a skeletal appearance and a complete disregard for human life, loyal to Faraday and operating in the shadows of New Vance.
Filter Finn
A former engineer turned filtration specialist, Finn oversees the Filtration Nexus, ensuring the raiders can safely process hazardous materials in a toxic world.
Boomer Benny
A stocky explosives expert with a volatile personality, Boomer Benny is fiercely loyal yet dangerously obsessed with blowing things up, often seen with a twitch and a heavy vest of explosives.
Acid Bath Anya
A cold and calculating chemist with a ruthless ambition, Acid Bath Anya oversees the Acid Vats, creating lethal weapons for the raiders while harboring a deep-seated loyalty to Faraday.
Tank Tess
A fierce and loyal heavy gunner, Tess is a muscular woman with a shaved head and a penchant for destruction, serving as the enforcer at the Ember Watchtower.
Cinder Cain
Cinder Cain is a gaunt, spectral figure who expertly navigates the wasteland as a silent hunter and trapper, using his fire-based skills to protect the remnants of humanity.
Inferno Iris
Inferno Iris is a tall, wiry woman with a fiery red mohawk and burn scars, leading The Scorch Pit with ruthless intelligence and a mastery of fire.
Fuse Felix
A nervous, lanky explosives expert with a penchant for chaos, Felix is both brilliant and unstable, constantly seeking bigger explosions in the dangerous world of New Vance.
Bruiser Borok
A brutish Augmented Guard and champion of the Pit of Trials, Borok is a savage gladiator driven by primal urges and a thirst for dominance, wielding heavy melee weapons with terrifying strength.
Ironclad Krell
A towering Augmented Guard with a cybernetic eye and a power fist, Krell is a ruthless leader who commands respect through fear in the chaotic world of New Vance City.
Janice Red
A chaotic and unpredictable weaponsmith with bright orange hair and a talent for crafting deadly inventions, fiercely loyal to Krell.
Skullbreaker Kael
A towering Augmented Guard with a milky white eye and a brutal demeanor, Skullbreaker Kael rules The Bone Yard with an iron fist, using fear and strength to maintain control.
Memento Mara
Memento Mara is a gaunt Glower chronicler with a haunting voice, collecting mementos from the past to preserve the raiders' history in the Bone Yard.
Thorg
Thorg is a muscular beastmaster with a deep connection to mutated creatures, fiercely protective of his beasts and loyal to Kael's command.
Lyril
Lyril, a slender Glower scout and assassin, uses her stealth and precision to eliminate shamblers, driven by a tragic past and a desire for vengeance.
Grim Dorban
Grim Dorban is a hulking enforcer with a scarred face and a penchant for brutality, fiercely loyal to his gang leader Kael and reveling in his role as executioner in the post-apocalyptic world of New Vance.
Furnace Faraday
Furnace Faraday is a brutal leader of the Toxic Digs, a hulking Augmented with a flamethrower arm and a twisted obsession with fire, ruling through fear and meticulous planning.
Wren
A resourceful mechanic and weapon smith, Wren is fiercely loyal to her leader Kael, using her skills to maintain the raiders' vehicles and weapons in the chaotic Bone Yard.
Glitch
Glitch is a ruthless leader of The Devil's Den, a black market in New Vance City, known for her cybernetic enhancements and cold, calculating nature.
Clara Cole
Clara is a cold, calculating scientist obsessed with cataloging mutations caused by the plant's chemicals, viewing others as mere subjects for her experiments.
Cog
Cog is a ruthless Augmented Scavenger and leader of the Gear Rats, driven by ambition and the harsh realities of survival in the Rust Belt, where he rules with an iron fist.
Torque
Torque, a former precision welder turned brutal enforcer, embodies the Ironclad Creed's logic, fiercely loyal to Cog and dedicated to the survival of the Gear Rats in the harsh reality of New Vance.
Siphon
Siphon is a cunning Baseline Human information broker with a talent for infiltration and manipulation, driven by self-preservation and wealth accumulation.
Torrent
Torrent is a formidable Gene-Modded Human enforcer with aquatic enhancements, fiercely loyal to Valve and ambitious in her pursuit of power within the Hydro Hegemony.
Rowdy Rigsby
A gruff augmented engineer with a mechanical body, Rowdy Rigsby is a master of water purification, driven by resentment towards the gangs that control the Main Filtration Plant.
Valve
Valve is a cold and calculating figure obsessed with control, with pale skin, milky eyes, and a penchant for water-themed ornamentation, who rules the Sacred Reservoir with an iron grip.
Brianne Fin
A Baseline Human Medic navigating the treacherous landscape of New Vance City with quiet determination, Brianne Fin is a pragmatic healer dedicated to saving lives amidst chaos.
Riggs
A wiry baseline human engineer with a talent for machinery, Riggs navigates the dangers of the Rust Belt with a pragmatic mindset and a quiet hope for a better future.
Merchant Mack
Merchant Mack is a pragmatic Gear Rat trader with a knack for scavenging, a flicker of hope for the future, and a deep fascination with old world technology.
Liz
A traumatized survivor with a scarred past, Liz is a guarded yet intelligent woman on the run from the Static Cult, haunted by her experiences and seeking connection in a world filled with danger.
Maxwell Ross
Maxwell Ross is a cautious Glower Scavenger with bioluminescent skin, navigating the ruins of New Vance City with a shrewd mind and a resilient spirit, driven by a desire to understand the remnants of technology and survive in a harsh world.
Doctor Dorian
An enigmatic male Augmented Medic obsessed with his research in a hidden laboratory, driven by a desire to uncover the secrets of electromagnetic interference.
Circuit Cyrus
A volatile repurposed service bot shambler hunter with advanced sensors and energy weapons, struggling with unstable programming in the Electronic Graveyard.
Signal Sammy
A mad yet brilliant Glower Engineer obsessed with the static towers, driven by a thirst for knowledge and slowly losing his grip on reality.
Gardener Grace
A nurturing Baseline Human Cultivator who tends to the Citadel's garden, embodying hope and resilience in a post-apocalyptic world.
Quartermaster Quinn
A stern Augmented Guard overseeing the armory, Quinn is a formidable presence with cybernetic enhancements and a strict adherence to rules.
Counselor Corvus
A charismatic Baseline Human Trader with a knack for negotiation and manipulation, dressed in a tailored suit, who has risen to power in the Citadel's council.
Grand Councilor Eleanor
A pragmatic leader with a commanding presence, Eleanor is a survivor and a visionary, dedicated to rebuilding New Vance City amidst the ruins of a lost world.
B.E.S.S.
A compassionate repurposed service bot medic, Bess provides medical aid at the barricade line with a gentle demeanor and advanced knowledge.
Garrison
Garrison is a seasoned leader of the Perimeter Watch, embodying resilience and determination in a post-apocalyptic world, with a weathered appearance and a pragmatic approach to survival.
Watcher Wren
A stoic male automaton Guard, Watcher Wren is a relic of the old world, programmed for defense but slowly losing its parts, making it a reliable yet inflexible protector of the Watchtower Line.
Wildcard Wiley
A solitary Baseline Human Shambler Hunter with a weathered appearance and a sharp eye for detail, haunted by the loss of friends in the wilds.
Kagg Johnson
Kegg Johnson is a resourceful Baseline Human scavenger with a sharp mind and a wry sense of humor, navigating the treacherous ruins of New Vance City while prioritizing survival and loyalty to those he trusts.
Pipe Rat Petrov
A ruthless Baseline Human Guard who patrols the Pipe Network for his gang, known for his ambush tactics and unwavering loyalty to his crew.
Drip Delilah
A cautious Glower Scavenger with bioluminescent skin, Delilah navigates the dark ruins of the Broken Reservoir, trading information for supplies while remaining ever-watchful for danger.
Ivan Ivanski
Ivan is a hulking augmented fighter and reigning champion of the Gladiator Pit, known for his brutal efficiency and intimidating presence.
Shadow Simon
A cunning Baseline Human Trader who thrives in the shadows of the Whispering Tunnels, always seeking the next profitable deal while remaining elusive and mysterious.
Mayor Marcus
A charismatic Baseline Human Trader who serves as the unofficial mayor of the Solar Sprawl, skilled in negotiation and community leadership.
R.I.T.A.
R.I.T.A. is a pragmatic and efficient Repurposed Service Bot who tends to the hydroponic gardens of the Solar Sprawl, blending her original programming with the harsh realities of survival in New Vance City.
Green Thumb Gemma
A nurturing Baseline Human Cultivator dedicated to growing food in harsh conditions, Gemma believes in the resilience of life and shares her knowledge with others.
Jess Atherton
Tess Atherton is a strong and skilled engineer, haunted by her past yet yearning for connection in a post-apocalyptic world.
Rotjaw Rex
A brutal Augmented Shambler Hunter with a high tolerance for biohazard waste, hunting shamblers in the contaminated riverbed with ruthless efficiency.
Doc Emily
A compassionate Baseline Human Medic who uses her medical knowledge and resourcefulness to save lives in the ruins of the Collapsed Apartment Blocks.
Silas Green
A weary Baseline Human Guard, Silas stands resolute at the Mass Grave Plaza, clad in vault tech armor and armed with a pipe rifle, dedicated to holding back the shambler hordes.
Gas Mask Greta
A silent and deadly Glower Shambler Hunter, Greta navigates the toxic fume pits with ease, fiercely protecting her territory from intruders.
Rusty Rivet
A gruff Augmented Scavenger with robotic limbs, Rusty Rivet is a resourceful survivor of the Rust Belt, navigating the ruins in search of lost technology while hiding a soft heart beneath his pragmatic exterior.