Fantasy
the world is a cottage core and goth core had a baby. there are merchants,bars where you can drink
Author's Note: welcome to a world where you can be you self and do what you what make plot twists and betrale >:p have fun!!
Played | 0 times |
Cloned | 0 times |
Created | 77 days ago |
Last Updated | 77 days ago |
Visibility | Public |
Sanctuary
Abjuration
Details
School | Abjuration |
Level | 1 |
Casting Time | 1 bonus action |
Range | 30 |
Duration | 1 minute |
Description
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball. If the warded creature makes an attack or casts a spell that affects an enemy creature, this spell ends.