Fantasy
the world is a cottage core and goth core had a baby. there are merchants,bars where you can drink
Author's Note: welcome to a world where you can be you self and do what you what make plot twists and betrale >:p have fun!!
Played | 0 times |
Cloned | 0 times |
Created | 77 days ago |
Last Updated | 77 days ago |
Visibility | Public |
Protection from Evil and Good
Abjuration
Details
School | Abjuration |
Level | 1 |
Casting Time | 1 action |
Range | 1 |
Duration | Up to 10 minutes |
Description
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.