Grimdark
Desolate, endless winter, sweeping across barren land littered with the ruins of times past.
Author's Note: In a frigid, desolate world, howling winds sweep across endless stretches of barren land, littered with the remnants of forgotten civilizations. Crumbling structures peek through layers of ice and snow, their once-vibrant stories silenced. Scavengers roam this frozen wasteland, bartering with salvaged artifacts—rusted machinery, tattered relics, and fragments of history—each a precious currency against the harshness of enduring cold, where survival hinges on the shared memories of a lost age.
In a frigid world, the sun is essential for survival. Its rays temporarily melt the harsh chill, awakening life and hope in the barren landscape. Scavengers rely on its warmth to stave off frostbite and navigate their cold expanse. Without the sun's embrace, despair looms—a reminder that each day is a precious gift against the relentless freeze.
Played | 3 times |
Cloned | 0 times |
Created | 114 days ago |
Last Updated | 38 days ago |
Visibility | Public |

Carpet of Flying (4 ft. × 6 ft.)
Gear
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Very Rare |
Weight | 24.00 lb. |
Cost | 0.00 artifacts |
Description
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it. This carpet is 4 feet by 6 feet and has a flying speed of 60 feet. It can carry up to 800 pounds, but its flying speed becomes 30 feet while carrying over 400 pounds.